Slots

Viewing 15 posts - 1 through 15 (of 15 total)
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  • #6534
    Real Communist
    Spectator

    I have been playing lately, and i realize that the Gun Game server is NEVER used. No one plays in it. So Why not take it down?

     

    Take it down and bump up the slots of CSS Regular server.

     

    Post your Opinions.

     

    Acidak

    #69691

    it just hasent been set up yet.. it was a test server just like l4d b4 they both came official as of a few hr’s ago.

    #69693
    Liam
    Spectator

    The CSS slots will not be increased at all. We’ve been there. We’ve done that. You are banned from WCU Servers so it shouldn’t even concern you. :)

    #69695
    Real Communist
    Spectator

    no im not?

    #69713
    YahooEarth
    Spectator

    Acidak said:

    no im not?

     

    Actually…he was in the other night…

    #69715
    Ex
    Spectator

    :lol: i can see liam hurrying to ban him and say surprise :rolleyes:

    #69720
    Liam
    Spectator

    I confused him with xray.

    #69722
    MasterP
    Spectator

    If we increase the CSS slots it will decrease registry exponentially. Not happening. We aren’t limited by “slots” as an empty server doesn’t cost anything but hard drive space to host.

     

    I will be configuring the Gungame server over the next few days and it should be ready to populate by mid-next week. Three of us were playing earlier tonight and had a few randoms connect. It’s not a lost cause.

    #69730
    Real Communist
    Spectator

    oh. ok :D Just suggesting cause i have to go to play on other server before i can connect always full. =[

     

    If people played on the GunGame Server i would come in also, buts its empty =[

    #69734
    Lemm
    Spectator

    MasterP said:

    If we increase the CSS slots it will decrease registry exponentially. Not happening. We aren’t limited by “slots” as an empty server doesn’t cost anything but hard drive space to host.

     

    I will be configuring the Gungame server over the next few days and it should be ready to populate by mid-next week. Three of us were playing earlier tonight and had a few randoms connect. It’s not a lost cause.

     

     

     

    ballz plays gun game a lot and he was telling me that it might do better if you put more “gun-game” custom maps on it

    #69737
    Nickname
    Spectator

    MasterP said:

    If we increase the CSS slots it will decrease registry exponentially. Not happening. We aren’t limited by “slots” as an empty server doesn’t cost anything but hard drive space to host.

     

    I will be configuring the Gungame server over the next few days and it should be ready to populate by mid-next week. Three of us were playing earlier tonight and had a few randoms connect. It’s not a lost cause.

    you said it would be 100% ready last night. I called bs. I was correct.

    #69744
    MasterP
    Spectator

    Nickname said:

    you said it would be 100% ready last night. I called bs. I was correct.

    It’s mostly ready. The problem is that most competing gungame servers have a “turnkey” config that’s almost instant win right after install but since ours is being custom coded and designed to run on Sourcemod it’s not quite as easy.

     

    Lemm, the only maps on it now are gungame maps.

    #69775
    peanut
    Spectator

    MasterP said:

    If we increase the CSS slots it will decrease registry exponentially. Not happening. We aren’t limited by “slots” as an empty server doesn’t cost anything but hard drive space to host.

     

    I will be configuring the Gungame server over the next few days and it should be ready to populate by mid-next week. Three of us were playing earlier tonight and had a few randoms connect. It’s not a lost cause.

     

    man i wish i was there

    #69776
    peanut
    Spectator

    Liam said:

    I confused him with xray.

     

     

    HAHAHAHAHAHHA….omg that’s hilarious… +1 to Liam

    #69786
    Real Communist
    Spectator

    wow Liam thanks :D Thats like an insult.

Viewing 15 posts - 1 through 15 (of 15 total)
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