no spawn killing on awp map

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  • #2466
    Ex
    Spectator

    ok i tryed to say this is the css server and was called out for it by another admin so i desided to just post it .

    spawn killing has never been allowed on a awp map and it needs to be cought in the css server when the awp map is being played.

    #22502

    We’ll get something worked out for this map so that there is spawn protection for 5 seconds or so, so that whenever they spawnkill the killer is slain instantly, etc.

    #22517
    Kuros
    Spectator

    Find a plugin, there’s one for 1.6, got to be one for source.

    #22685
    Liam
    Spectator

    Kuros said:

    Find a plugin, there’s one for 1.6, got to be one for source.

     

    I’ll work on writing one if you want. Be a good project to waste time on while I’m at work.

    #22703
    Davey – T
    Spectator

    So are nades and other weapon supposed to be restricted, like everything besides awps and the starting pistols or no? I just wanted to get all of that set straight.

    #22725
    Kuros
    Spectator

    Just smokes, I don’t care about flashes or HE.

    #22787
    Liam
    Spectator

    Kuros said:

    Just smokes, I don’t care about flashes or HE.

     

    Smokes aren’t restricted, nothings restricted. I wrote you an anti-spawn shooting plugin too, catch me on AIM so I can port it to whatever mod system your using if you want it.

    #22788
    blu3
    Spectator

    Anti-spawn shooting plugin?

     

    OR LIAM HAX?!

     

    That’s the question.

    #22790
    Liam
    Spectator

    blu3 said:

    Anti-spawn shooting plugin?

     

    OR LIAM HAX?!

     

    That’s the question.

     

    *laughs* I don’t hack. I suck too bad to hack. :)

     

    Its mostly what was asked for. People who shoot people in spawn within the first 5 or 10 seconds of the round (its settable) get penalized in some way. ie: die, take the damage instead, or it could even be set to just ignore the damage. Have to find out more along the lines of what they want exactly. :)

     

    I’m a software engineering major so stuff like this is fun as hell for me to write. :)

    #22794
    blu3
    Spectator

    I have little/no knowledge of how these things work, but could you do something like:

     

    Large red, centered text saying “PRE-ROUND :: DO NOT SHOOT (X SECONDS REMAINING)” wherein

     

    (1) If you fire a gun you are blind for 15 seconds;

    (2) If you fire a gun and kill you are slayed;

    (3) If you “fire” a knife nothing happens

    (4) X counts down 5, 4, 3, 2, 1

    (4a) “GET IT ON” is appears in GREEN CAPSLOCK after X Seconds expires.

    #22795
    Liam
    Spectator

    blu3 said:

    I have little/no knowledge of how these things work, but could you do something like:

     

    Large red, centered text saying “PRE-ROUND :: DO NOT SHOOT (X SECONDS REMAINING)” wherein

     

    (1) If you fire a gun you are blind for 15 seconds;

    (2) If you fire a gun and kill you are slayed;

    (3) If you “fire” a knife nothing happens

    (4) X counts down 5, 4, 3, 2, 1

    (4a) “GET IT ON” is appears in GREEN CAPSLOCK after X Seconds expires.

     

    Very easily, though it is much simpler to cut out parts 2 and 3 and say, “If you kill someone, you are slain.”

     

    :P call me a cheater. Thats mean. *sniff*

    #22796
    blu3
    Spectator

    My post was very unclear. The “say” would be “PRE-ROUND :: DO NOT SHOOT (X SECONDS REMAINING)” where X counts down to 0 at which time the “say” is “GET IT ON” in Green, or whatever.

     

    1, 2, 3 and 4 are different events (differentiating between shooting and shooting and killing with different consequences for each; differentiating between what is fired — knifing the air shouldn’t result in blind or slay).

    #22797
    Liam
    Spectator

    blu3 said:

    My post was very unclear. The “say” would be “PRE-ROUND :: DO NOT SHOOT (X SECONDS REMAINING)” where X counts down to 0 at which time the “say” is “GET IT ON” in Green, or whatever.

     

    1, 2, 3 and 4 are different events (differentiating between shooting and shooting and killing with different consequences for each; differentiating between what is fired — knifing the air shouldn’t result in blind or slay).

     

    Just to play devils advocate, in that case, shooting a gun at the air shouldn’t bring consequences either. As long as nobody is “hit” there shouldn’t be any consequences, at least thats my opinion. :) I’m easy though and I can write something to do anything. When it comes down to it though, its truly up to Kuros and gxti on how its supposed to work or if they even want my help in doing it. *shrug*

     

    The only reason I offered is because I do play here and it doesn’t cost me anything and I know it costs the gaming club for the servers and possibly even the connection, not to mention their time and effort. This is a way I can give something back for having a place to come play and have fun.

    #22804
    Davey – T
    Spectator

    you certainly are quite the nice guy there liam.

    #22806
    Liam
    Spectator

    Davey – T said:

    you certainly are quite the nice guy there liam.

     

    Heh. I have ran and still do run an online text based RPG. I know what its like to get offered help from players on things I’m unable to do, point in effect, I can’t do websites. I had a player do it for me because they just wanted to give something back.

     

    *shrug* Maybe I’m just farkin weird. Who the hell knows. :)

    #22812
    Brian
    Spectator

    And that is why I vouch for Liam as an admin.

Viewing 16 posts - 1 through 16 (of 16 total)
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