Home › Forum Archive › Game Server Discussion › Counter-Strike 1.6 Discussion › map rotation..
- This topic has 23 replies, 17 voices, and was last updated 19 years, 6 months ago by
lootool.
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March 16, 2007 at 3:28 am #2034
aznjun
SpectatorI know you set your final map rotation…but I was hoping that you could mix up the maps a little and add prodigy. because I looked at the rotation ingame with votemap in console. you put the 3 customs right next to each other, and you put vertigo, piranesi, and chateau(which I also think should be taken out) together. This will drop a LOT of traffic most likely. Just my suggestino since I wasn’t here when you asked before :\ I think prodigy would take place of chateau
March 16, 2007 at 12:22 pm #18203adam37
Spectatorluckily for us, we havent had any drop in traffic.

Anyone who doesnt like the custom maps usually leave, but they get replaced fairly fast in the server.
As for now, the map rotation will stay the way it is. The topic can be brought up at the next meeting for discussion if anyone wants to bring up any changes.
March 17, 2007 at 1:31 am #18237aznjun
SpectatorI have a request then. It’s currently 12:30AM est and normally the server is still full up until about 2 AM. I was thinking, maybe restart the map rotation at a certain time at night, that way the more popular maps are being played. I’m one of the people who tends to play at night, so this is kinda killin me :\
March 17, 2007 at 2:35 am #18242Sephypoo
SpectatorI think the map rotation is fine the way it is, it offers alot of popular maps, but some random new or custom maps that may intrigue people into playing them.
March 17, 2007 at 3:20 pm #18272Kuros
SpectatorDo you even play CS 1.6?
March 19, 2007 at 4:50 pm #18381B R I E F S
SpectatorScoutzknivez ftw, but we should be able to rockthevote or something.
March 19, 2007 at 5:09 pm #18382adam37
Spectatori think we are going to keep things the way they are currently. If its working for us, we might as well keep doing it. If the traffic decreases then we’ll consider rockthevote or maybe another rotation.
March 21, 2007 at 10:09 pm #18497Phonetically Phamous (dice
Spectatorme rock the mic right…LOOT.
April 2, 2007 at 11:52 pm #19279TheGrammarPolice
SpectatorNoDice said:
me rock the mic right…LOOT.No comment.
April 8, 2007 at 9:42 am #19476Spain
GuestI demand to know who made this map rotation, and i want to also know wtf they were smoking at the time. i havent seen traffic this low in WCU for a long time. piranesi, chateau, vertigo? either take those out or mix them in the rotation thats just too many bad maps all at once. and what the hell happenned to Nuke? Cbble? D1? those are like the heart and soul of the game. we grew up on those maps! and i agree with the others who say that the custom maps need to be mixed in the server OR we need a map voting system so that the ppl can choose what to go to. Stop making WCU suck plzkthxbi. Adambomb pwns you all. Youll never be as good as he. nor i at the matter. you should just go ahead and /uninstall.
April 8, 2007 at 11:15 am #19477HexFlex
SpectatorI agree with you Spain
April 8, 2007 at 4:18 pm #19483gxti
SpectatorPiranesi bad? Chateau bad? What is this world coming to?!
April 8, 2007 at 4:31 pm #19485Derrick LeBrocq
SpectatorIn source, theyre awesome, but in 1.6 they empty the server.
April 8, 2007 at 4:41 pm #19487Deathspirit
SpectatorI’ve been making this argument for the past month in extensively detailed posts. I got no reply.
April 8, 2007 at 11:15 pm #19508Spain
GuestI still think that a map vote should be added to the server so that when time is running out on the current map the players get to choose. it makes things alot easier IMO, cause bad maps dont get picked. i want nuke, cbble, and d1 back >.<
April 9, 2007 at 1:27 am #19514cameron crazie
SpectatorI agree with the previous 3 posters, I’d like to see the return of map voting. For me, the server was more enjoyable when we had map voting on and consistently played the same 6-7 maps everyone knows.
The problem with maps like piranesi and chateau is that they remove the team element from the game, as many players are unfamiliar with the map. Bomb is planted, and everyone’s still running around like chickens with their heads cut off because they don’t know where the sites are. Frequently, the bomb explodes uncontested with 3-4 CT’s still running around the map trying to find the site.
Also, maps like fy_snow are just not fun with 30 people. You end up getting randomly ambushed from all sides because there’s just too many people and not enough space.
I understand people are tired of playing the same maps, but for me it’s more enjoyable when there’s some kind of team element and most people know where things are on the map. It seems like the server is even more about just randomly killing people as opposed to completing objectives due to these unfamiliar maps being introduced.
April 9, 2007 at 2:11 am #19522Kuros
SpectatorMap voting was removed so that regulars don’t play the same 3 maps over and over again. People need to learn the lesser known maps and become better players than dust2/office sheep.
April 9, 2007 at 9:47 am #19538Adam Faulkner
SpectatorTheGrammarPolice is my hero!
They are right.
If we are going to do official, alteast put all the cal maps on there. (dont forget to make the spawn points)
Then go back and put all the default install maps..
give admins the list they can do votes on when the type /maps commands
Leave the voting plugin off, but put a list of the map rotation back up on the command /maprotation
everyone should be happy
April 12, 2007 at 5:49 pm #19757lootool
Spectatoryeh..our official server isn’t that much fun anymore..not many people on campus play that much..it lags when you buy and at a few random times while playing..it also lags when you do 3 shot burst..I have used 3 different computers and had the same problem..I remember the good ole days when Kuros would keep changing it to Scoutzknivez..like 8 times a day..that rocked..we need a Cuntree Gramma (from Alabama) Sheriff to fight the official ways of TGPolice..anyone care to step up to the pl8?,.LOOT.
April 13, 2007 at 1:06 am #19792jOOkStER
SpectatorIMO the map rotation is horrible now, at least for us late night guys. Should be a little bit more mixed up like Dust_2, survivor, etc
oh and those AIM maps… wth why are they all bunched up together one after the other, i mean seriously im sure im not alone on this one that they should be seperated but w/e vent over
April 13, 2007 at 3:29 am #19803cameron crazie
Spectatorloot, your sig is a bit excessive IMHO. also, i agree that the random maps (chateau, piranesi, and the like) are all bunched up one right after the other and that kinda sucks. if it changes to one of those maps I’d rather leave and come back in an hour and a half when the regular maps are back so it will be more fun.
April 13, 2007 at 1:14 pm #19823lootool
Spectatoreh..big deal..do you guys hate to read or something? no need to come to the forum if so…LOOT.
April 13, 2007 at 1:29 pm #19828Kuros
SpectatorThe LootooL has returned?
April 13, 2007 at 4:22 pm #19847lootool
SpectatorThe one and only to pwn thee. LOOT.
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