Home › Forum Archive › Game Server Discussion › Counter-Strike 1.6 Discussion › Lower gravity on SK3
- This topic has 20 replies, 12 voices, and was last updated 18 years, 8 months ago by
Bitey.
-
AuthorPosts
-
February 22, 2008 at 1:03 pm #3974
hyde
SpectatorCan we lower the gravity on SK3 because the jumps that you’re supposed to be able to make in one jump you can’t atm. It’s not out by much, probably like 20-50?
Or even better put regular scoutz back
February 22, 2008 at 1:27 pm #37979Phonetically Phamous (dice
SpectatorNO WAY, its uber low right now. its normaly at 200 on mosst servers think its 220 on ours. eatherway we float for way to long.
.02
February 22, 2008 at 1:31 pm #37980B R I E F S
Spectatorcan strafe faster on 220
February 22, 2008 at 1:58 pm #37982Phonetically Phamous (dice
Spectatoryou can strafe faster at -10 but do you need to strafe faster?
February 22, 2008 at 3:15 pm #37994Liam
Spectatorhyde said:
Can we lower the gravity on SK3 because the jumps that you’re supposed to be able to make in one jump you can’t atm. It’s not out by much, probably like 20-50?Or even better put regular scoutz back

Not putting it back, it blows the world up.
Its using the same grav settings that SK was using.
February 22, 2008 at 5:39 pm #38024Kuros
SpectatorTHEY HAVE SK3 ON CS?!!?!??!?!!?!? OMG
February 22, 2008 at 5:47 pm #38029Phonetically Phamous (dice
Spectatorlol, yeah shane, it came from somewere good riiight?
February 23, 2008 at 12:11 am #38063heels720
SpectatorSo what exactly is the problem with scoutz??? y cant the server handle it????? is it fixable???
February 23, 2008 at 12:43 am #38068Liam
Spectatorheels720 said:
So what exactly is the problem with scoutz??? y cant the server handle it????? is it fixable???Honestly, its probably PTB killing it. I’m rewriting that one of these days once I get caught up with everything else, but until then this is what we have.

SK3 is a pretty good map irregardless and the gravity should be about right.
February 23, 2008 at 4:01 am #38080hyde
SpectatorThat’s the problem. It has the same gravity that regular scoutz had and it doesn’t work. There’s a jump as you come out of the top right side of ct spawn you can’t make which you should be able to, as is the same with one coming out of the left and right of t spawn.
As it currently stands the map is rediculously ct sided with the gravity as it is because the t’s can’t get out anywhere.
February 23, 2008 at 10:17 am #38091Liam
Spectatorhyde said:
That’s the problem. It has the same gravity that regular scoutz had and it doesn’t work. There’s a jump as you come out of the top right side of ct spawn you can’t make which you should be able to, as is the same with one coming out of the left and right of t spawn.As it currently stands the map is rediculously ct sided with the gravity as it is because the t’s can’t get out anywhere.
Gravity changed to 200.
February 23, 2008 at 4:11 pm #38122hyde
SpectatorThankyou! =]
February 25, 2008 at 1:14 am #38215heels720
SpectatorLiam said:
Honestly, its probably PTB killing it. I’m rewriting that one of these days once I get caught up with everything else, but until then this is what we have.
SK3 is a pretty good map irregardless and the gravity should be about right.
This needs to be your immediate priority #1. JK but really i do like regular scoutz better and would be very appreciative if you could fix it.
February 27, 2008 at 2:25 am #38440lockEm
SpectatorInstead of lowering the gravity just get rid of the map. It’s garbage.
February 27, 2008 at 2:35 am #38441lootool
Spectatorc0nsult with counc!l l3ader first? Loot.
February 27, 2008 at 9:22 am #38449Nickname
Spectatorlol @ loot
February 27, 2008 at 9:23 am #38451poteet
Spectatorty for the 200.. it was like hyde said WAY TOO CT SIDED
February 27, 2008 at 12:22 pm #38469HaNz0
SpectatorI think its fine but maybe it should b shorter just like dodgeball?
but thats just meFebruary 27, 2008 at 3:55 pm #38493lootool
Spectatoryeah..the map is better with 200 gravity so noobs can jump to things to cling to(yes..I know I could have said CLING-ON!) ..I might just hav to flex my councileader capabilities and get this rcon going to knock out SK3…Loot.
February 27, 2008 at 5:10 pm #38503Liam
Spectatorlootool said:
yeah..the map is better with 200 gravity so noobs can jump to things to cling to(yes..I know I could have said CLING-ON!) ..I might just hav to flex my councileader capabilities and get this rcon going to knock out SK3…Loot.If you want to fix the maps, feel free. I’m doing the best I can between a full time job and school. -.-
Hit me up on PM loot or call me. NoDice has my number.
February 27, 2008 at 8:51 pm #38523Bitey
SpectatorEverybody just needs to be patient, things get done as we get to them depending on the amount of importance it has and sorry but SK and SK3 aren’t exactly top priority, it will get done as time allows for whoever is fixing them, with that being Liam right now, he has plenty of other things to do before he can even think about that. So just be patient yall he is doing the best he can.
-
AuthorPosts
- The forum ‘Counter-Strike 1.6 Discussion’ is closed to new topics and replies.