Home › Forum Archive › Club Services › How-to Information › How to fix your rates.
- This topic has 19 replies, 13 voices, and was last updated 17 years, 10 months ago by
Ex.
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September 18, 2007 at 2:46 pm #2908
Brian
Spectatorcl_cmdrate “101”
cl_interp “0.01”
cl_interpolate “1”
cl_lagcomp_errorcheck “0”
cl_lagcompensation “1”
cl_smooth “1”
cl_updaterate “101”
rate “30000”
this is what your rates should be set at. None of the 0.02 interp bull*edited* please, that creates unnecessary latency since we are on a 100 tic server and can utilize 0.01 interp.
Unless you are getting choke/loss on this cl_lagcomp_errorcheck “0” is what you need other it will waste resources if you getting neither of those which is what these rates as a whole should accomplish, if you have rates otherwise and you are getting 0 loss/choke then there is no problem. 0 loss/choke means you are very rarely if ever going to have unregistered shots, that being said it can still be helped even more by having you monitor refresh rate and max fps in game the same as your cmdrate and updaterates, basically locked at 100.
The last steam update said something about the max rate being at 1Mb now, I don’t know how to utilize that atm, sorry. It ain’t really a problem if you are getting no choke or loss.
September 18, 2007 at 4:07 pm #27056Kuros
Spectator.02 interp isn’t really as bad as a lot of people who come in with .04 or .05.
September 18, 2007 at 7:15 pm #27064Writhen
SpectatorO_o
September 19, 2007 at 2:28 am #27082MasterP
SpectatorCmdrate can go as low as 20 without causing trouble, below that you start causing trouble for everyone.
September 19, 2007 at 7:10 am #27090Liam
SpectatorMasterP said:
Cmdrate can go as low as 20 without causing trouble, below that you start causing trouble for everyone.Yes, you can set it client-side to be as low as you want, however, the server will force you to a minimum of 70 I believe.
September 19, 2007 at 1:20 pm #27118MasterP
SpectatorPost bashing isn’t the point of this thread either. Was mearly pointing out that a cmdrate of 100 is fairly high. Btw, server enforcement of rates isn’t terribly common.
September 19, 2007 at 3:18 pm #27129Fascist Flakes (Jagr)
SpectatorServers allow people to use a cmdrate of 100 because it betters the registry and people’s shots. With sv_pure as well as the cvar’s now, we can set the minimum to what people’s rates go to. We don’t have sv_pure enabled but we have set up the cvars so that people do no longer play at 20/30 default rates but instead now have the rates bumped up to a minimum of 66 cmdrate and I believe 66 updaterate. It only changes the rates to those that are lower than what the cvars have set and if they are higher than the cvars then the server does nothing to the client. These cvars do not cause other players to lag once when they did not before and they do not cause the server to lag at all as well. Many public servers with 100tic enabled have set up these cvars so that registration is at its best, you just don’t realize it. Go into a handful of public servers with default rates of 20/30 and then try changing them after you’ve entered the server, see if your rates aren’t something like 66 or higher afterwards.
January 6, 2008 at 1:33 pm #33647Grimmjow
SpectatorWell TY for this imma def try it out since nothing ever regs in the pub for me
January 15, 2008 at 3:38 pm #33871B R I E F S
Spectatormy fps is a constant 60, I tried alot of things with my rates, and they are currently configured to the first post of this thread, still 60 fps, any suggestions? and yes, I have it set to fps_max 101
January 15, 2008 at 3:51 pm #33875Liam
SpectatorB R I E F S said:
my fps is a constant 60, I tried alot of things with my rates, and they are currently configured to the first post of this thread, still 60 fps, any suggestions? and yes, I have it set to fps_max 101Turn off vsync.
January 15, 2008 at 3:51 pm #33876starterat
Spectatordoes it help for other games too like, i dunno, tf2?
January 15, 2008 at 3:59 pm #33879Liam
Spectatorstarterat said:
does it help for other games too like, i dunno, tf2?This should. They’re both running the HL2 engine.
January 15, 2008 at 6:48 pm #33898starterat
Spectatorsweet then
January 15, 2008 at 7:22 pm #33901MasterP
SpectatorIf it’s a solid 60 then leave the Vsync on. If your card is running Vsync at full speed you might try increasing the resolution or cranking AA/AS up, you’ve got the power for it.
Having 300 FPS does you no good when your eye can only detect around 30.
January 17, 2008 at 1:47 am #33974B R I E F S
Spectatorwhats the command for turning it off lol?
March 21, 2008 at 8:01 pm #40313MajorMajorMajor
Spectatorok so i did all these changes and my choke went from 0 to 30 (avg)
what can i do to fix this?
March 21, 2008 at 11:55 pm #40320MasterP
SpectatorBrian said:
cl_lagcomp_errorcheck “0”Unless you are getting choke/loss on this cl_lagcomp_errorcheck “0” is what you need other it will waste resources if you getting neither of those which is what these rates as a whole should accomplish, if you have rates otherwise and you are getting 0 loss/choke then there is no problem. 0 loss/choke means you are very rarely if ever going to have unregistered shots, that being said it can still be helped even more by having you monitor refresh rate and max fps in game the same as your cmdrate and updaterates, basically locked at 100.
Set:
cl_lagcomp_errorcheck “1”
March 22, 2008 at 8:28 pm #40356Nickname
Spectatorcl_cry 0
December 23, 2008 at 1:42 am #67093SpartaN beaR***
Spectatorfor CS 1.6 rates this thread has the correct information: http://www.wcugaming.org/forums/index.php?showtopic=6840
December 23, 2008 at 3:14 pm #67120Ex
SpectatorMasterP said:
If it’s a solid 60 then leave the Vsync on. If your card is running Vsync at full speed you might try increasing the resolution or cranking AA/AS up, you’ve got the power for it.Having 300 FPS does you no good when your eye can only detect around 30.
actuly your eyes can detect more than 30 fps its more like 45 to 60
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