Home › Forum Archive › Console Discussion › XBox Discussion › Halo and MW2 Rules for upcomming LAN
- This topic has 11 replies, 4 voices, and was last updated 16 years, 1 month ago by
Freezer.
-
AuthorPosts
-
September 7, 2010 at 3:58 pm #8971
ExiLe
SpectatorSo judging by the amount of ppl who showed interest for these games and the amount of ppl i know we can get for it im going to make both Tournaments 4v4. As for the Rules Im going to use the MLG Rules for MW2 like i did last time which will be team deathmatch to 5000 for 10 minutes with duals off and no kill or death streaks. There will be no use of glitches or that team will be disqualified. For Other all the other little things i’ll have a print out available for ppl to look at. Also i’ll have about 5 dif maps to choose from. When it comes to Halo: Reach i will only have the game for about 4 days before the tourney so a majority of the rules i wont know till prob the LAN date but as of right now i think it will be Team Slayer to 50 with a 10 minute time limit. The new BR and pistol will be the two starting weapons with the sprint class being the only class available to use. Like i said i will probably change these up some but ill keep you posted.
September 7, 2010 at 4:16 pm #104994MasterP
SpectatorHow will the teams be selected?
September 7, 2010 at 4:29 pm #104997ExiLe
SpectatorPeople will just need to make their team before they show up like normal and if there are any teams of 2 or 3 we will try to get them together or with a random. The teams will be selected to play eachother randomly through a bracket computer program like last time.
September 7, 2010 at 4:38 pm #105001MasterP
SpectatorRemember you have a ton of new members that probably haven’t formed teams yet. For that matter most don’t even know each other.
Putting such players against a team of 4 people that play together all the time is going to lead to people not coming back. It’s called a pubstomp and no one likes losing to one.
September 7, 2010 at 4:41 pm #105002ExiLe
Spectatoryea i understand that but im going to talk to marketing about putting 4v4 on the advertisements and also we have had 4v4 tournys in the past and have teams of 4 have not been a problem. A good example of this is MW2 which in the last 2 tournys have had 8-10 teams show up to play without problem. Also being that Reach will only be out for 4 days before the LAN everyone will be at an even playing field.
September 7, 2010 at 5:13 pm #105003MasterP
SpectatorJust make sure it’s WELL advertised that it’s going to be team based and you should be fine. In the past I think the problems have been that only people that visited the forums knew it was heavily team-oriented so everyone else was pretty much SOL.
Start thinking of a good way to randomly pair people up though because you’ll have to do it some on gameday. I highly recommend the way we balanced teams for TF2 and L4D.
September 10, 2010 at 2:58 am #105194Citan001
Spectatorhat and numbers and there you go you have a totally random way to form teams.
September 10, 2010 at 2:32 pm #105205ExiLe
Spectatorwell going by past results of 4v4 tournaments im going to keep it as a bring your own team right now and have got the marketing exec to put 4v4 on the flyers so that more ppl will know than normal. I havent had any complaints really from the people who came to previous tournaments but if it becomes an issue i will change it for the future.
September 10, 2010 at 3:26 pm #105206MasterP
SpectatorYou’ve already had a complaint from a freshman about it…
September 10, 2010 at 4:37 pm #105207ExiLe
SpectatorMasterP said:
You’ve already had a complaint from a freshman about it…
where?
September 10, 2010 at 10:03 pm #105209MasterP
SpectatorIn the thread under this. He changed it after realizing the thread was from last year.
September 17, 2010 at 10:48 am #105391Freezer
Spectatorso for reach basically classic slayer? no jetpacks or camo or anything well *edited*.
-
AuthorPosts
- The forum ‘XBox Discussion’ is closed to new topics and replies.