Duration of map rotation

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  • #5183
    peanut
    Spectator

    What is the duration of the map rotation? Someone mentioned the other day that sk was on at about 7-8 each night, is that true? Is the server on a 6 hour loop?

    #53088
    Pinkmonkey#18
    Spectator

    idk but tonight i played at three different times. around 10, 3, 9 and at each time i played nuke. it was very repetitious.

    #53089
    peanut
    Spectator

    yeah, i know. And with a semi regular schedule, you sometimes can only get in at the same time, and well, it is the same maps. Was a random rotation ever suggested or even possible?

    #53090
    Pinkmonkey#18
    Spectator

    that would be nice as to not get the maps over and over again

    #53141
    Dean Winchester
    Spectator

    i think we need to mix up the rotation of the maps

    the italy-train and strata-aztec combo arent that great

    #53161
    peanut
    Spectator

    I second

    #53164
    clava
    Spectator

    yeah i agreee hopefully i can find sometime to get on for a few hours….*edited* work..*edited* *edited* work

    #53166
    peanut
    Spectator

    but work pays the bills…and sides, this game isn’t the end-all. I don’t think the regs will leave, but a change would be nice.

    #53169
    MajorMajorMajor
    Spectator

    Dean Winchester said:

    i think we need to mix up the rotation of the maps

    the italy-train and strata-aztec combo arent that great

    but i love those maps… and in that order would be amazing :D

    #53484
    So-CaL A
    Spectator

    I would actually enjoy like a changing rotation per like however long it takes to go through all the maps, such as instead of going from map 1 to map 2 to map 3…etc go like..map 1 to map 6 to map 4 then again etc. That’d be fun cuz then people aren’t playing the same maps every time they get on at a certain time

    #53491
    MasterP
    Spectator

    We will look at changing the mapcycle once classes start up.

    #53543
    Dean Winchester
    Spectator

    yay

    #53568
    Liam
    Spectator

    I have a plugin I can drop in that will randomly pick the next map from the map rotation.

    #53570
    peanut
    Spectator

    completely random? or with some consideration for the previous map(s)?

    #53572
    Liam
    Spectator

    it wont pick a map thats been played recently.

    #53574
    Dean Winchester
    Spectator

    win

    #53579
    AngelEllaine
    Spectator

    How about RTV! or map voting for admins! >_>

    And yes there has been too many sk3’s lately, and deagle5.

    I think we should remove deagle5, because it is quite pointless and repetitive. And given

    how long it’s set for 15minutes? That’s makes it really boring.

    #53582
    peanut
    Spectator

    I agree with Angel about deagle5. I think the issue is that we have so many regulars playing who are concerned with their stats that they will just leave right away when D5 shows up. I don’t that is as true of sk3, as the server usually stays full for sk3, but empties during d5. I don’t know if it should come out, or just be shorter, or an admin vote option only, and not in rotation.

    #53583
    Nickname
    Spectator

    put d5 back to 10 mins = win.

    #53644
    So-CaL A
    Spectator

    if you put yahoo’s favorite map down to 10 minutes, you might have a crazy texan redhead running at you with a pitchfork and a deagle….just so you knoes >.>

    #53660
    MasterP
    Spectator

    MasterP said:

    We will look at changing the mapcycle once classes start up.

     

    This is still the plan. I will be throwing up another discussion thread similar to the one in June in the next week or so. As before, any and all player input is welcome.

     

    I don’t want to randomly pick maps as that is too much like a votemap cycle. We all know how well that worked, or didn’t. The theory behind it is sound but it can pick a set of poor maps just as well as good ones.

     

    Deagle5 will be given some serious thought. I don’t want to get rid of it because it is a very good map but like you said those who care about their stats leave. I may reduce it down to a handful of rounds but if the community wants it gone then so be it. Since the debate over this map will be lengthy, I may keep it seperate from the main mapcycle discussion.

Viewing 21 posts - 1 through 21 (of 21 total)
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