Custom decals to make part of the map

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  • #7580

    I’ve seen this done before in CS:S so I’m sure its possible in TF2 but what I want to accomplish is have like the WCU logo embedded in the actual maps kind of like a permanent spray that’s always there. Would make a great recruiting tool to bring people to the website and start becoming an active part of the community.

     

    Who wants to create a custom transparent WCU decal (spray file) with me. If anyone knows how to do this (and I know there are a few of you out there) I’ll work with you on it to get this going: Map Decal Mod

    #85524
    Bananarchy
    Spectator

    This is a bit out of my league, but if all the maps have this custom decal, wouldn’t that mean people would have to download it for each map the first time they play on the server? If this is the case, then it could do a lot more harm than good. There is nothing I hate more about CSS than having to download a bunch of crap every time i want to play on a new server. I usually just skip it and go to ones that runs the stock maps.

     

    If this is not the case then ignore me, but just something to think about.

    #85526

    It would be a like a 60-100KB model that needs to be DL’ed,, prob so fast that knowone would even notice it. Maps that are way larger are near instant on our dedicated fast download server. But thanks for the concerns, yeah if it does take along time to dl, i would take the plugin offline.

     

    I just have no clue how to make a spray from like a jpg in the HL2 engine. Could prob figure it out, but figured id ask to see if anyone was bored and wants to help out.

    #85552
    newrayz
    Spectator

    you know im down like charlie brown in china town.

    #85716
    XRAY
    Spectator

    i can definately help with the logo if you’d like

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