Home › Forum Archive › Game Server Discussion › Counter-Strike: Source Discussion › CSS Mapcycle Change (New)
- This topic has 13 replies, 10 voices, and was last updated 18 years, 4 months ago by
Chantz.
-
AuthorPosts
-
June 12, 2008 at 5:23 pm #4844
MasterP
SpectatorThe following is a modification of a mapcycle suggested by Kuros and recommended by Liam. Same as before, tell me what you think.
Proposed Mapcycle said:
de_dust2de_cbble
cs_office
de_season
cs_deagle5 @ 15
de_piranesi
cs_italy
de_dust2
de_train @ 15
deaglezknivez @ 15
de_contra
de_nuke
de_inferno
scoutzknivez3 @ 15
de_cpl_mill
de_nightfever
de_dust2
de_losttemple_pro
de_strata
de_aztec @ 15 w/ teambased awp/auto restrictions
June 12, 2008 at 5:26 pm #48842Kuros
SpectatorThumbs up here. Looks perfect.
June 12, 2008 at 5:32 pm #48845enough
Spectatori think deaglezknivez needs to go. other than that. its perfect
great to see strata back
June 12, 2008 at 5:46 pm #48848Nickname
Spectatorswap sk3 and deaglezknivez then switch deaglezknivez with de_nightfever and you have winrar. Also maybe use that dust2 to split up the 15 min maps.
edit: what it would look like
de_dust2
de_cbble
cs_office
de_season
cs_deagle5 @ 15
de_piranesi
cs_italy
de_train @ 15
de_dust2
scoutzknivez3 @ 15
de_contra
de_nuke
de_inferno
de_nightfever
de_cpl_mill
deaglezknivez @ 15
de_dust2
de_losttemple_pro
de_strata
de_aztec @ 15 w/ teambased awp/auto restrictions
June 12, 2008 at 6:02 pm #48851magical penguen
Spectatorx2 on the nick name rotation
June 12, 2008 at 6:29 pm #48855Kuros
SpectatorAll you did was swap a bunch of custom maps…what difference does that make? Nevermind me though…I know nothing.
June 12, 2008 at 6:34 pm #48856Nickname
SpectatorKuros said:
All you did was swap a bunch of custom maps…what difference does that make? Nevermind me though…I know nothing.Are you talking to me or to kip?
Cause what I did was move the 2 deagle maps away from each other and move the 2 “knivez” maps a little farther away from each other.
June 12, 2008 at 6:38 pm #48857Kuros
SpectatorEither one is fine with me. Just change it already.
June 12, 2008 at 8:38 pm #48870ZODMAFA
Spectatorsadface @ train and nuke.
happyface @ sk3, deagel and dk
June 12, 2008 at 10:02 pm #48888MasterP
SpectatorI have implemented Nickname’s proposed mapcycle as it looks winrar.
Comments and suggestions are still welcome as nothing is ever final and no good idea will ever be ignored.
June 12, 2008 at 11:14 pm #48913Pink Monkey #16
Spectatori like this cycle lets try it and see how it works. it definitely has to be better than voting
June 13, 2008 at 1:48 am #48936Bitey
SpectatorLet’s look into the map de_rush_v2, I played the map in a scrim recently, seems to be a pretty balanced map, multiple ways to get to the bomb site, and it looks pretty, got a very beach theme going, I dunno I dig it, so look into it please.
June 13, 2008 at 9:18 am #48948Pink Monkey #13
Spectatori like nickname’s mapcycle too. looks good. keeps some of the less popular maps, but at a shortened time, which is good for us ppl who don’t like to play d2 all the *edited* time. I also like that you guys decided to put sk3/deage5/etc. time up to 15 mins. i <3 u all for that!
June 18, 2008 at 9:57 pm #49378Chantz
Spectatoradd De_strike too, sexy boy.
-
AuthorPosts
- The forum ‘Counter-Strike: Source Discussion’ is closed to new topics and replies.