CS:S Changes

Viewing 27 posts - 1 through 27 (of 27 total)
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  • #4719
    Nickname
    Spectator

    RULE PROPOSAL

    – Excessive camping is not allowed unless it helps my team pursue the map objective (CTs camping bomb sites, CTs camping dropped bomb, Ts camping hosties)

     

    I want the rule above because I am sick of lame ppl camping for the whole map when it isnt helping their team with the objective, such as Ts camping T spawn the whole map on D2.

     

    As far as the maps go I think nuke and train should both be in the rotation and I don’t see why we need 2 deagle maps.

    #47262

    the rule is camping is not allowed unless its doing an objective.

     

    i voted for nuke but not train

    D5 not DK (however i do like them both, most like D5 mor tho. agree dont need them both.)

    and YES on the Rule

    #47298
    MajorMajorMajor
    Spectator

    ps i beat cute puppies

    #47313
    Nickname
    Spectator

    MajorMajorMajor said:

    ps i beat cute puppies

    3

    #47320
    Cacophony
    Spectator

    I heart train. I’d rather see only one deagle map and I decided deagleknivez because I like flying.

     

    And AYE to your rule!

     

    Yarr… :lol:

    #47328
    Kuros
    Spectator

    I’d say the dk d5 rotation is successful, why change it?

    #47331
    ZODMAFA
    Spectator

    I don’t like train, I forgot what Nuke was, but i don’t miss it so it can’t be that good.

     

    I was half tempted to vote take out aztec as well, a lot of times it turns into T camping. Which is boring.

     

    I MASS <3 both deagel maps, they are just straight up fun. All talk is on, 10 mins of some real fun IMO. I can talk to the people on the other team, it is more relaxed and a very enjoyable break from other maps. However, if we HAVE to only have one, i want to keep DK, i like flying too.

     

    Camping is boring and lame. And camping to me is = not doing the objective. Guarding is doing the objective. Example on Italy, a T can guard the hosties, but a CT camps spawn. I agree with proposal.

    #47332
    DJ KHALED
    Spectator

    was there a fix to the ping kicker, or is that still being worked on? yesterday, it started kicking me immediately when I joined the server, and when it didn’t kick me upon entry, I could barely stay connected for more than 2 minutes straight before being kicked again. I had no problems up until yesterday. asking around, it looks like this has been a problem for many people, admins excluded b/c they get some ping kick exemption.

     

    my vote would be to fix that ping issue, get train and nuke back, remove aztec completely, remove deaglesknives and keep deagle5, and enforce no-camp rules on objective maps. deaglesknives is like a bad version of scoutknives, where people can actually hit you while shooting in the air. playing ct side on that map is really annoying too, since there’s no great place to dash for right when the rounds start like the T’s have.

    #47338
    YahooEarth
    Spectator

    OMG how many times are we going to have to go over the Nuke and Train issue…THEY KILL THE SERVER, it was not an issue of whether the somewhat limited number of people on the forums enjoy the maps, but the straight fact that they both kill the server. Nuke would consistently make the population drop, and Train was about 50-60 percent of the time the population would slowly die off…

    #47363
    Nickname
    Spectator

    YahooEarth said:

    OMG how many times are we going to have to go over the Nuke and Train issue…THEY KILL THE SERVER, it was not an issue of whether the somewhat limited number of people on the forums enjoy the maps, but the straight fact that they both kill the server. Nuke would consistently make the population drop, and Train was about 50-60 percent of the time the population would slowly die off…

    Then add them back with shorter times, say 15-20 mins instead of 25. the other day people in the server were BEGGING to play nuke and we did and it certainly didnt kill the server.

    #47365
    YahooEarth
    Spectator

    fine…

    #47366
    Nickname
    Spectator

    YahooEarth said:

    fine…

     

    And hey, its not like I am suggesting putting tides back in the rotation :lol:

    #47367

    yahoo is on crack, he just doesn’t like nuke for some reason, it never killed the server, i’ve def. seen people join up everytime we switch to it, and a lot of the good players at that. It’s a good map and fun, he’s just bitter. Secondly I don’t know how this map ever got lumped in with train or taken out in the first place. It is nothing like train, and has no effect on the server like train? They’re both bomb maps, and have spawns for t and ct, bout the only similarities.

    #47370
    Nickname
    Spectator

    Renton said:

    yahoo is on crack, he just doesn’t like nuke for some reason, it never killed the server, i’ve def. seen people join up everytime we switch to it, and a lot of the good players at that. It’s a good map and fun, he’s just bitter. Secondly I don’t know how this map ever got lumped in with train or taken out in the first place. It is nothing like train, and has no effect on the server like train? They’re both bomb maps, and have spawns for t and ct, bout the only similarities.

    I lumped them together because they were both recently removed from the server despite the fact that the majority of players wanted them in the rotation.

    #47393
    Nickname
    Spectator

    Let’s add in the “one and only” sound and notification to the server!

    #47403
    YahooEarth
    Spectator

    Renton said:

    yahoo is on crack, he just doesn’t like nuke for some reason, it never killed the server, i’ve def. seen people join up everytime we switch to it, and a lot of the good players at that. It’s a good map and fun, he’s just bitter. Secondly I don’t know how this map ever got lumped in with train or taken out in the first place. It is nothing like train, and has no effect on the server like train? They’re both bomb maps, and have spawns for t and ct, bout the only similarities.

     

    PSH, if you read a recent post somewhere I mention that I do in fact like Nuke, but I am fairly sure a while back Nuke began to kill the server…I don’t see why I would make that up…and train is just phail in general, not bitterness there either…

     

    And yes to the “one and only” sound…

    #47417
    MajorMajorMajor
    Spectator

    im glad to see im not the only puppy beater around

    #47418
    Kuros
    Spectator

    #1 Nuke is awesome and never killed a server before. #2 Train is also awesome but sometimes kills the server and sometimes doesn’t. #3 Aztec and italy need to go. I played italy last night and ct side did not win a single round.

    #47435
    rainefardreamer
    Spectator

    italy is lame, i don’t know why we have kept it, i mean it’s not like still have dust around anymore…i dunno how aztec made it back it, it’s a terrible map. I think italy blitz needs to be shortened…to 10 minutes, if it isn’t already, it feels too long

    #47459
    Pink Monkey #13
    Spectator

    italy is the bomb! idk why so many ppl hate it. it’s really not that bad. once u learn where the awpers like to camp, it’s a fairly fun map to play.

    #47554
    AngelEllaine
    Spectator

    /agree

     

    It’s like defend the fort/house. It’s so fun. It’s just that no one ever goes long hall, but otherwise.

    #47821
    Nickname
    Spectator

    would like to update that i played italy last night for the first time in awhile and the teams went 5 and 5 so I would say the map is not so strongly T sided.

    #47826
    Falcon
    Spectator

    i personally think no map is sided, just depending on the community’s popular strategies one side may have a regular strategy that is ruining them. i.e. I’ve seen CT’s absolutely roll T’s on cs_assault when they work together, as opposed to the usual smoke war + awpfest that has noone wanting to play ct ever again :P

     

    just my slightly off-topic $0.02

    #47828
    Nickname
    Spectator

    really all CS_ maps are T sided by design…. unless you count italyblitz but that is a diff matter.

    #47837
    MasterP
    Spectator

    Nickname said:

    really all CS_ maps are T sided by design…. unless you count italyblitz but that is a diff matter.

     

    I wouldn’t worry about italyblitz, it’s longterm survival on our server is doubtful.

    #47980
    PistolPete
    Spectator

    I had to say no on the last vote not because I disagree with the proposal I just frequently beat small puppies… is that so wrong? Haha I need some nuke and train!!!!! these withdrawals can hurt so bad.

    #48590
    Dean Winchester
    Spectator

    bring chateau back

Viewing 27 posts - 1 through 27 (of 27 total)
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