Reply To: Preliminary Map Cycle

#85289
Nickname
Spectator

I voted kinda for the following reasons:

 

1) the two instances of tides are too close to each other, being very near both the end and the beginning of the rotation.

2) Why are tides and chateau in that rotation 3 times while proven maps such as cpl_mill, cbble, and season are only in there once?

3) the sequence of dust, italy, train, tides will kill the server

4) no poolday?

5) fire is still here???????

 

Overall I like the maps in the rotation but I do not like the order of the rotation. I understand what you are doing with the super long rotation but I think it really screws some maps over as they literally will only be played once over about a 13 hour time frame. I think the rotation needs to be shorter.