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Personally, i think that if your going to restrict awps the number each team is allowed to have is based on the team’s wins. So if one team has a score of 10 and the other is at 5 the 5 team can buy awps, but the 10 team can only pick em up. Or something like that. That way it prevents one team from commiting total slaughter by awp, while still allowing awps to be used. And it allows those who are truly good with the awp to pick em up and hang on to em. In that scheme the only restriction is on purchasing em, not having em so if you manage to kill an awper and reach his body you get a prize. Every time we set it to 1-2 per team some moron noob buys the awp real fast and then dosen’t kill anything before he dies and gives his awp to the other team.
~Killty-Chan Doll