Reply To: TF2 Tourney, Take 2

#62088
Kappamerc
Spectator

There isn’t a reason to change the way we’ve hosted the tournament in the past.

Time is always a factor.

 

What happens when both teams tie? (A tie-breaker is had and if it happens every round then that is 3 tie breakers)

What if everyone ties every round? (Then the winner is based on tie breaker wins which = fail).

I feel the structure of round robin bring needless complication and tries to replace a system that works.

 

 

The way it should be done:

3 Rounds

1 Round = Warmup (Important because it allows the teams to get to know each others play style).

2 Round = Teams are paired and play against each other.

3 Round = Losers play the losers, winners play the winners.

 

There isn’t a reason to change the way we’ve been doing it.

 

The round robin idea is a pointless change. The tournament runs fine under the conditions we have been using.

 

ALSO, this idea should have been brought up a long time ago. You have had a lot of time to post any ideas in change to tournament structure and you pick 3 days before the tournament to announce this?

 

If we do round robin I probably won’t play.

 

 

Time:

3 Rounds = 1.5hrs

Setting up teams = 10-15 minutes

Getting into servers = 10 minutes

Announcing winners between matches = 10 minutes

Tie-Breakers = 15 minutes

Total: 2.15hrs – You don’t have time to *edited* around with a new system 3 days before the lan. I tried having this discussion right after the last LAN and asked for any ideas to be posted ASAP because the last LANs ideas were all posted last minute and it was run very inefficiently. There isn’t an excuse for bringing up this idea so close to the LAN.