Home › Forum Archive › Club Information › LAN Events › LAN 2008.4 – November 8, 2008 › Console Tournament Settings for LAN 2008.4 › Reply To: Console Tournament Settings for LAN 2008.4
Shingi said:
These are the settings for the games that will be played at the LAN. All games that involve teams will be picked by yourselves. So you either find a teammate or I can pair you up with one at the LAN.
Wii Bowling
Game Type: Free-for-All
1st Round – Top 8 scores move on
2nd Round – Top 4 scores move on
Finals- Top score wins
For Halo 3:
Game type – Team Slayer 2v2
Best 2 out of 3 maps
Primary Weapon = Battle Rifle
Custom Powerup Traits, Duration = 3 Seconds
Custom Powerup Traits, Damage Resistance = Invulnerable
Custom Powerup Traits, Shield Multiplier = 3X Overshields
Custom Powerup Traits, Shield Recharge Rate = 200%
Custom Powerup Traits, Player Speed = Unchanged
Shield Recharge Rate = 90%
Damage Modifier = 110%
Player Speed = 110%
Motion Tracker Mode = Off
Suicide Penalty = None
Betrayal Penalty = None
Team Changing = Not Allowed
Maps:
Amplified
Construct
Guardian
Narrows
The Pit
Gears of War:
Game type: Execution 2v2
Number of rounds: 3
Best 2 out of 3 maps
Round Duration: 5 minutes
Bleed out Duration: 30 seconds
Friendly Fire: On
Weapons Swap: MLG settings
Maps:
Gridlock
Canals
Fuel Depot
Clock Tower
Mansion
War Machine
Soul Caliber IV
Best 2/3 matches
3 round fights
Finals best 3/5 matches
60 sec. time limit
Random Stages
No Bonus Characters allowed
Unless posted Custom characters are allowed
Guitar Hero III
Game Type: Pro Face Off
Difficulty: Hard/Expert
Stage: Random
Songs: All basic songs, No bonus/downloadable
|||==Extra Tournament==|||
This is a tournament that’s going to be held also at the LAN on the side. It won’t have any prizes but you can choose to participate in the tournament if you want to.
Guitar Hero III(Extra)
Game Type: Pro Face Off
Difficulty: Medium
Stage: Random
Songs: All basic songs, No bonus/downloadable
If I remember correctly from the minutes, the GH3 tournament was voted in as a ‘Medium’ difficulty. I don’t care one way or another, but if thats how it was decided at the meeting, then thats how it needs to be played at the LAN.