Reply To: My final goodbye/resignation @ WCU CS:S

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#55618
ren
Spectator

ok, so i watched both demo’s of chantz. here’s my 2 cents. though you people may not know it, in a demo you are free to set the server settings to whatever you want. so i slapped on sv_cheats 1, and put on mat_wireframe 3 as well (wireframes the whole map into a basic wallhack). the first demo is too short to do anything, however you can easily see everybody that he shoots, and hear everything that he goes for. enough said for that. the second demo, in my opinion, is even less conspicuous. on both normal and wireframe settings, you can see and hear the majority of his kills. him looking at the wall in the hostage room? i do that. good players do that. its called getting an angle on your sound. by doing that, you are able to get a better amount of sound from wherever it is, it’s just how this game works with sound. him prefiring at a corner through the hostie? he had no clue the hostie was there, he was prefiring so that in the event that the guy he had HEARD rushed the corner, he would kill him/heavily wound him. its just an aspect of playing for a long time and at a higher level. as for killing J, when he turned the corner to almost go into the hostage room, he saw the guy’s shadow/*edited*. i saw it, and so did anybody else. were he hacking, this would be a different demo. this is called chantzy *edited*ty his pants a few times because he hears so many *edited*ing footsteps that he needed to take his time on it. this is a horrible decision to ban someone, and hopefully you can improve