Reply To: Blowing your shit up

#39762
Pink Monkey #13
Spectator

My new map is de_salvage, which is a pretty apt name. it’s a salvage yard. it’s got some tunnels, two cranes as the bomb targets, and of course, when it’s finished, there will be a bunch of junk laying around that you can hide behind.

 

it takes quite a few hours, at least for me. I’m not very good at it, but thru online tutorials and such you can find ur way around. I don’t have to do any coding. you just make the map in Hammer, which comes with source SDK, then compile it also using Hammer. then you open up counter-strike and it’s there in ur create server menu. It really does take quite a bit of time. For one thing, you gotta have an idea for a map, then you gotta put it onto paper or something. then put it onto hammer. Then you’ve got to apply the textures, add models, put in the detail. Actually, Pink Monkey #4 is more experienced with mapmaking than i am. you might ask him if you’ve got any questions.