Reply To: Discussions for Meeting March 13th @ 9:00 PM, Catamount Room in the UC.

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#39494
Kappamerc
Spectator

I am working 5-10pm tonight in the TAC in the library. I can’t attend the meeting at 9pm but will call someone to see if it is still going at 10pm.

 

TF2 Server Changes Support

 

I don’t have access and need someone to actually implement the following changes. This list is about 4 weeks old and I will update it but as far as I know the server has yet to have any of my suggestions implemented successfully. Populating a server includes having it setup well.

 

These are the things i’ve been trying to get done on the server but I don’t have access implement any of it. Without the ability to actually do anything to the server and not really having contact with people who have the time to work on the server, I cannot control the population of the server.

 

It isn’t that I haven’t put time into populating it. It is that I don’t have the right to do anything besides post here and hope that something changes.

 

All of these things can be done because I have played on successful servers that use all of these options. The maplist below may need more recent maps, I will have to check into that. Please remove

 

1. At the start of the Sudden Death Round:

a. Force Melee

b. Randomly select a class and force every player to play that class.

 

2. Respawn times 8-12 seconds

 

3. Map Times should be 20 minutes, 15 minute extend, max extend 2 times.

 

4. Rotation based on voting, can’t vote the map last played.

 

5. (Optional – Would be nice) WCU logo in spawn rooms. (I did this with the beetles mod, it didn’t require a map edit as far as I know, it was simply placing a logo in a images folder and using the beetles admin commands in game to place where I wanted the logos to appear).

-The reason I want the logos is for our University advertisement. The overall idea seems to fit with our clubs mission.

 

Maps that need to be on the server and in vote or regular rotation:

I need these maps on the TF2 server.

ctf_turbine_v3

ctf_mach4

cp_warpath

cp_dustbowl

cp_gravelpit

ctf_2fort

cp_labor

ctf_well

cp_well

cp_castle3

 

Anything that isn’t an Original map or isn’t on the above list, should be removed. I’m open to map suggestions, just PM me any suggestions you have for maps.

 

-Kappa

 

If we can get the server setup properly and make it interesting for players to join, then we can get a strong TF2 community. Nobody can populate a piece of junk and keep it populated.