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red said:
My plan for a map rotation:– 17 maps
– 3 of the map slots to be rotated biweekly at slot numbers 4, 11, and 16
– Put the more popular maps before and after to encourage people to stay for the new maps introduced.
– In parenthesis are the map times.
Rotation:
Slot1: de_dust2 (25)
Slot2: de_prodigy (20)
Slot3: cs_office (20)
Slot4: BIWEEKLY ROTATOR (15)
Slot5: de_nuke (20)
Slot6: de_cbble (20)
Slot7: awp_map or awp_dust (15) [possibly rotated too]
Slot8: de_train (20)
Slot9: de_chateau (20)
Slot10: de_dust2 (25)
Slot11: BIWEEKLY ROTATOR (15)
Slot12: de_inferno (25)
Slot13: de_dust (20)
Slot14: scoutzknivez (15)
Slot15: de_aztec (20)
Slot16: BIWEEKLY ROTATOR (15)
Slot17: cs_italy (20)
More on the BIWEEKLY ROTATORS:
– These maps can include any type of map, be it official, cs or de, or custom, as, fy, cs, de, aim, etc.
– A thread will be made where you can suggest the map you want for the next cycle.
– If a new map introduced is a hit with the community, it can be added as a new slot or take the place of a map with less support.
This plan is just a draft, so please feel free to make suggestions! But do not discuss maps that can be added as a rotator, thats for a diff thread
we need to add 35hp_2 in there somewhere. and maybe some kind of surf maps? and im not to sure about oilrig because the t’s spawn really close to the ct’s and can be inside ct spawn before 10 seconds are out in one round