Reply To: Counter Strike: Source LAN tourney

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#30314

even when we set up brackets it wasn’t fair,, their are just to many variables.. then only way to make it fair is to keep auto-joined the people that move up… in the past after the 1st team we have always switched sides and stuck with the same team… hence if you have nubz on one five vs. kuros’s on the other its just epic raped for the entire tourney… but auto-joined every round/map makes for a random mix up… and the only down side to this is you “might” play ct twice on d2,, but who cares if the teams are fair and balanced.. not really as much *edited*ing from playing the same side if you have a different team opposted to getting raped by switching side same team…

 

 

also gotta do maps people know… however we do have a freaking month to learn how to play crane (btw: is this map on the server?) if you wait for an official lan maplist it needs to be maps everyone has heard of and played.. but if its a good custom map and we are given a month to learn to play it,, i wouldnt complain.

 

 

 

my maplist

 

Everyone Autojoins

round 1) some FY map (iceworld or equivalent)

Everyone Autojoins

round 2) D2

 

Cut bottom # for highest combine scores from both maps.

 

Everyone Autojoins

round 3) nuke

Everyone Autojoins

round 4) inferno

 

Cut bottom # for highest combine scores from both maps.

 

Everyone Autojoins

round 5) crane/d1/ or aztec (5v5 maps not bad)

Everyone Autojoins

round 6) mill

 

1v1 D2 long A