Reply To: Kuros’s guide to 1.6

#26883

hyde said:

^Is basically all what i was going to say. And i’m pretty sure that source nades do a stupidly larger amount of damage than 1.6.

 

And i think gameplay > physics when looking for a fun game that is going to keep you entertained more than a weekend. The stupid moveable objects in source just get in the way.

 

Source is just too easy.

You can turn off most of the objects on the ground, most don’t do anything. The barrels, etc yea sure can get annoying and I can see that point.

 

Source is too easy though? Heh, every 1.*edited* player that has come into Source has left within 1-2 maps because they’ve done terrible. Put up or shut up, Source players have already proven that 1.*edited* is easy and way too broken to even bother with, with nades that blow up half of the map, walls that are foam, sounds you can hear from across the map, and hitboxes that are absolutely terrible.