Reply To: awp map

#26559
pinkcs
Spectator

Quote:

… why dont we pick a good one ffs?

 

How about bringing one that you like into the discussion or maybe elaborating on your reasoning for why a map already mentioned would be better for the server? We can all pick a good one, but sometimes collectively picking a good one starts with one person bringing something to the attention of everyone else – its not some sort of instantaneous magic fueled by desire alone ;) .

 

Note: I think one of the problems with subzero is that the server by majority if too good for it. Theres no intensity to the level of play unless you rush like a moron because the most effective form of play is spending more time hiding than playing as most players are too good to miss a shot. From that I’d suppose we either need a map that makes rushing much slower or near impossible (Islands), or properly caters for it (The Wall).