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One thing I realized today Liam is the possibility of the balancer switching the one and only good player off of a team after the first round. What if you’re on a team of people who’ve never played WCU before and are complete noobs, yet you get say 5 glock kills the first round, even though your team loses? You get switched to a dominating CT team, for example, and now the T’s have lost their only good player. I think the balancer is a little too sensitive right now with player kills, I mean just having one good round doesn’t warrant an automatic switch to the other team.
Another thing about actual numerical team balance: Tonight I saw a stacked team winning the game, and it was 8v7 in favor of that team. So not only were they pwning up but the team balancer wouldn’t spot them the extra player for that slight advantage.
Those are pretty much the only problems I see, otherwise good work Liam!