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alright, I’m thinking of throwing together some point scalars per weapon based on firing rate and damage per shot alone. Key events like flag caps will be rewarded a set amount, or detonations on those maps. I have no way personally to calculate statistically these ‘clutch’ players, so I will use my discretion and possibly credit them with bonus points if they do become clutch. In essence the whole thing’s gonna be an elmination bracket, not a pass bracket.
In short, the least contributive players will be cut.
I’ll pick out map times as soon as i figure out how to run the rounds
If possible I may have 3 mixed rounds, where players participate in 2 of 3 by random selection. Their scores are totaled across the rounds. That will be the initial ranking / filter rounds, then they will be playing ever-dwindling team sizes. Teams will not necessarily remain together as they progress, remember we want the #1 PLAYA. I’ll crack this together officially tonight if possible.