Home › Forum Archive › Club Information › Gaming News › Massive MW2 VAC Ban Wave Reversed › Reply To: Massive MW2 VAC Ban Wave Reversed
MasterP said:
I can’t remember punkbuster ever “accidentally” banning 12,000 players in CoD4…
Then again CoD4’s matchmaking system never went down because of an update to the HL2 engine either…
Valve isn’t saying what REALLY happened. I know what happened, to a perfect T.
The server code of MW2 was never removed. Thus, all the code to automatically download mods etc was still there. This is proven by the existence of the console, and cvar cl_Allowdownloads. VAC for MW2 was designed to look for files in the game directory and memory that didn’t belong…and anybody who has played hacked lobbies in MW2 knows they are very common, and that they use the dedicated server source that was never removed. This downloaded files, and actually replaced the iw4mp.exe in some cases believe it or not, renaming the old to iw4mp.exe.old. THIS is what flagged VAC. It wasn’t through any fault of VAC, just the poor way the XBL port match making system was overlapped onto the existing code. The server code was/is always there…just commented out pretty much. THAT is what happened.