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Call of Duty 4:
Game types
4v4
Game type – Team Death Match
Time Limit 10 – Minutes
Score Limit – 500
Only 1 Round
2v2
Game type – Team Death Match
Time Limit 10 – Minutes
Score Limit – 250
Best 2 out of 3, loser picks map
once a map is used it is removed from the list
Game Rules
Number of Lives – Unlimited
Respawn Delay – None
Max Health – Normal
Health Regeneration – Normal
Allow KillCam – Enabled
Allow Sprint – Enabled
Headshots Only – Disabled
Allow Perks – Enabled
Allow Air Support – Disabled
Old School Mode – Disabled
Hardcore Mode – Disabled
Spectating – Team Only
Wave Spawn Delay – None
Force Respawn – Enabled
Radar Always On – Yes
Friendly Fire – Disabled
Maps
Ambush
Backlot
Bog
Crash
District
Overgrown
Strike
Vacant
Halo:
4v4
50 Kills
Time Limit 15
1 Round
2v2
25 Kills
Time Limit 10
Best 2 of 3, loser picks map
Once a map is picked, it is remove from list
Game Rules
Slayer: MLG TS 7 WCU Rules 1
Primary Weapon = Battle Rifle
Secondary Weapon = None
Vehicle Set = No Vehicles
Custom Powerup Traits, Duration = 3 Seconds
Custom Powerup Traits, Damage Resistance = Invulnerable
Custom Powerup Traits, Shield Multiplier = 3X Overshields
Custom Powerup Traits, Shield Recharge Rate = 200%
Custom Powerup Traits, Player Speed = Unchanged
Player Speed = 110%
Shield Recharge Rate = 90%
Damage Modifier = 110%
Motion Tracker Mode = Off
Suicide Penalty = None
Betrayal Penalty = None
Team Changing = Not Allowed
Friendly Fire = Enabled
Maps
MLG Construct 7
MLG Narrows 7
MLG The Pit 7
MLG Amplified 7 (a foundry variant)