Reply To: Lan Tournament Rules

#95981
Tallgeese
Spectator

Call of Duty 4:

Game types

4v4

Game type – Team Death Match

Time Limit 10 – Minutes

Score Limit – 500

Only 1 Round

 

2v2

Game type – Team Death Match

Time Limit 10 – Minutes

Score Limit – 250

Best 2 out of 3, loser picks map

once a map is used it is removed from the list

 

Game Rules

Number of Lives – Unlimited

Respawn Delay – None

Max Health – Normal

Health Regeneration – Normal

Allow KillCam – Enabled

Allow Sprint – Enabled

Headshots Only – Disabled

Allow Perks – Enabled

Allow Air Support – Disabled

Old School Mode – Disabled

Hardcore Mode – Disabled

Spectating – Team Only

Wave Spawn Delay – None

Force Respawn – Enabled

Radar Always On – Yes

Friendly Fire – Disabled

 

Maps

Ambush

Backlot

Bog

Crash

District

Overgrown

Strike

Vacant

 

Halo:

4v4

50 Kills

Time Limit 15

1 Round

 

2v2

25 Kills

Time Limit 10

Best 2 of 3, loser picks map

Once a map is picked, it is remove from list

 

Game Rules

Slayer: MLG TS 7 WCU Rules 1

Primary Weapon = Battle Rifle

Secondary Weapon = None

Vehicle Set = No Vehicles

Custom Powerup Traits, Duration = 3 Seconds

Custom Powerup Traits, Damage Resistance = Invulnerable

Custom Powerup Traits, Shield Multiplier = 3X Overshields

Custom Powerup Traits, Shield Recharge Rate = 200%

Custom Powerup Traits, Player Speed = Unchanged

Player Speed = 110%

Shield Recharge Rate = 90%

Damage Modifier = 110%

Motion Tracker Mode = Off

Suicide Penalty = None

Betrayal Penalty = None

Team Changing = Not Allowed

Friendly Fire = Enabled

 

Maps

MLG Construct 7

MLG Narrows 7

MLG The Pit 7

MLG Amplified 7 (a foundry variant)