Home › Forum Archive › Club Information › Gaming News › Activision brings in the Dead Space leaders to make more Call of Duty games.
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MasterP.
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March 3, 2010 at 2:06 pm #8559
Nickname
SpectatorAmidst turmoil at Infinity Ward, developers of the Modern Warfare franchise, Activision announced the future path of the Call of Duty franchise.
The plans include the formation of a dedicated business unit that intends to expand the Call of Duty brand with the same focus seen in the publisher’s Blizzard Entertainment business unit. This will include a focus on “high-margin digital online content” as well as reaching into new genres and with new digital business models – which some may read as a possibility for a CoD MMO.
“2010 will be another important year for the Call of Duty franchise,” stated Mike Griffith, President and CEO of Activision Publishing. “In addition to continued catalog sales, new downloadable content from Infinity Ward and a new Call of Duty release, we are excited about the opportunity to bring the franchise to new geographies, genres and players.”
The company expects to release a new Call of Duty game from Treyarch this fall. In addition, Infinity Ward is in development on the first two downloadable map packs for Modern Warfare 2 for release in 2010.
Seeing the cash cow in Call of Duty, Activision has formed an entirely new development studio dedicated to a new game that will “extend the franchise into the action-adventure genre” for release in 2011. The new studio is called Sledgehammer Games and is helmed by industry veterans Glen A. Schofield and Michael Condrey, both who previously worked on Dead Space for EA.
Yesterday, the Call of Duty: Modern Warfare community was shook by the news that Infinity Ward bosses Vince Zampella and Jason West were dismissed by Activision over what the publisher termed as “breaches of contract and insubordination.” BingeGamer believes that the disagreement came from withheld royalties from Modern Warfare 2, while Kotaku thinks that it might be down to creative differences.
Source: http://www.tomsguide.com/us/call-of-duty-modern-warfare,news-5989.html
March 3, 2010 at 3:16 pm #97952MasterP
SpectatorSo activision is turning the CoD series into Battlefield?
Here’s a protip: unlock the dedicated servers you already coded into the game and sales will instantly spike.
March 3, 2010 at 3:21 pm #97953Lemm
Spectatoryeah i’d buy it… but wtf…
TREYARCH is horrible.. I know they have a deal where treyarch and IW alternate every year but why let treyarch do it… I guess if you’re planning on making a bad game let a bad developer do it cus WaW and CoD3 were such big successes…
and then dismiss the iw bosses.. prolly the only people who brought you the cod money
March 3, 2010 at 3:46 pm #97954Nickname
SpectatorI mean I liked world at war but why mess with something that works?
March 3, 2010 at 4:46 pm #97958rainefardreamer
Spectatormw2 works?
that game has been the biggest disappointment since finding out santa isn’t real
March 3, 2010 at 6:26 pm #97966rcon_l@nce
Spectatorrainefardreamer said:
mw2 works?
that game has been the biggest disappointment since finding out santa isn’t real
Blasphemy.
March 3, 2010 at 7:24 pm #97969rainefardreamer
Spectatorrcon_l@nce said:
rainefardreamer said:
mw2 works?
that game has been the biggest disappointment since finding out santa isn’t real
Blasphemy.
comparing the fun i had in cod4 to the fun i have in mw2
cod4 > mw2 by a factor of about infinity
March 3, 2010 at 7:59 pm #97982Lemm
SpectatorI like the old school CoD personally … vCoD, UO, and 2
I know some people do, but I really don’t like the leveling.. it’s the only thing that made me keep playing mw and waw though.. until i found a leveling server on waw .. lol i got to level 65 will full prestige of 10 in about a week.. haven’t played it since
March 4, 2010 at 12:23 pm #98002Derrick LeBrocq
SpectatorFirst of all, there was NOTHING wrong with World at War. Treyarch made a great game in world at war, and I have the authority to say that because I’ve been playing CoD games since they were Wolfenstein (Lets get real, RTCW is the same engine, models, look and feel of COD1). The single player was epic of CoD caliber, the multiplayer was balanced, it had dedicated servers, had all the WW2 weapons you could want, the graphics kicked *edited*, and it brought us nazi zombies. The main reason people say it was bad is because of the WW2 aspect and them getting tired of WW2. Lets also not forget, WaW brought the PC users Prestige mode for the first time. Your opinion, not fact. In reality, there was no real flaws in WaW (at least not enough to make people bash it like they do). Now, did it have the fun factor that CoD2 did for a WW2 game? No, but that’s like how GTA San Andreas didn’t have the feel of Vice City. COD2 was all about skill. No perks, everyone had to deal with set classes, and that was okay. *edited* has evolved. It got boring for some. (Although Bolt action rifles will never measure to how kickass they were in CoD2).
Secondly, MW2 is a fantastic game. It really is, and people need to give up comparing it to battlefield BC2. I own both, and they are a totally different style of game. The only thing holding MW2 back from being perfection (in my eyes) was the lack of dedicated servers, and the addition of Tactical Nuke. It turned alot of fun players into people who go for nukes and rage when they fail. Heartbeat sensors should have never been considered for multiplayer either…but what are you gonna do.
Again, don’t talk *edited* about Treyarch.
March 4, 2010 at 1:44 pm #98009Lemm
SpectatorRaven said:
First of all, there was NOTHING wrong with World at War. Treyarch made a great game in world at war, and I have the authority to say that because I’ve been playing CoD games since they were Wolfenstein (Lets get real, RTCW is the same engine, models, look and feel of COD1). The single player was epic of CoD caliber, the multiplayer was balanced, it had dedicated servers, had all the WW2 weapons you could want, the graphics kicked *edited*, and it brought us nazi zombies. The main reason people say it was bad is because of the WW2 aspect and them getting tired of WW2. Lets also not forget, WaW brought the PC users Prestige mode for the first time. Your opinion, not fact. In reality, there was no real flaws in WaW (at least not enough to make people bash it like they do). Now, did it have the fun factor that CoD2 did for a WW2 game? No, but that’s like how GTA San Andreas didn’t have the feel of Vice City. COD2 was all about skill. No perks, everyone had to deal with set classes, and that was okay. *edited* has evolved. It got boring for some. (Although Bolt action rifles will never measure to how kickass they were in CoD2).
Secondly, MW2 is a fantastic game. It really is, and people need to give up comparing it to battlefield BC2. I own both, and they are a totally different style of game. The only thing holding MW2 back from being perfection (in my eyes) was the lack of dedicated servers, and the addition of Tactical Nuke. It turned alot of fun players into people who go for nukes and rage when they fail. Heartbeat sensors should have never been considered for multiplayer either…but what are you gonna do.
Again, don’t talk *edited* about Treyarch.
Perks and ww2 don’t mix… once they take the skill out of the game… it sucks. People played the WW2 for the competitive nature. Leagues, scrims etc. Once it’s dumbed down it sucks. That’s why WAW is a bad game. They took a good thing and nubbed it out. Same reason I didn’t like UO. Sure it made the game more interesting but it did it with a lot of bloat… artillery and things like that ruin the competitive nature of the game. vCoD and CoD2 are my two favorites. At least with UO you could decently remove some of the crap and it remained competitive .. plus it introduced CTF so I’d have to put that in the top 3 CoD as well.
All in all.. IMO Treyarch takes a good thing.. bloats it up.. makes it run worse and packages it as another CoD.. That’s why i don’t like treyarch
PS. I’ve been playing CoD just as long if not more than you have Raven
March 5, 2010 at 8:22 am #98037Rydell382
SpectatorRaven said:
the multiplayer was balanced
1 word….. MP40
March 5, 2010 at 11:00 am #98040newrayz
SpectatorRydell382 said:
Raven said:
the multiplayer was balanced
1 word….. MP40
thats more like 2 letters and 2 numbers.
March 5, 2010 at 11:14 am #98041Nickname
SpectatorI mean im not gonna lie I have played CoD games mostly for the single player with minor dabs in multi and I have enjoyed WaW and MW2 even though their multiplayer hasn’t been as much of a hit.
March 5, 2010 at 2:02 pm #98115Rydell382
SpectatorNuRayZ said:
Rydell382 said:
Raven said:
the multiplayer was balanced
1 word….. MP40
thats more like 2 letters and 2 numbers.

oh you know what I mean

that gun is easily one of the most unbalanced in any game i’ve ever played. I’ve been killed more times by it than I can count
March 5, 2010 at 5:41 pm #98174Derrick LeBrocq
SpectatorRydell382 said:
NuRayZ said:
Rydell382 said:
Raven said:
the multiplayer was balanced
1 word….. MP40
thats more like 2 letters and 2 numbers.

oh you know what I mean

that gun is easily one of the most unbalanced in any game i’ve ever played. I’ve been killed more times by it than I can count
The MP40? Really? Give me an MP44, Thompson, or Sten and I’ll kick ANY MP40 *edited*s *edited*. Hell, give me a Kar98k and I’ll kick his *edited* from a mile away. I played CoD2 since its release (still do), and I have never seen any balance issues. It was the perfect WW2 experience.
March 5, 2010 at 5:50 pm #98175Rydell382
SpectatorRaven said:
Rydell382 said:
NuRayZ said:
Rydell382 said:
Raven said:
the multiplayer was balanced
1 word….. MP40
thats more like 2 letters and 2 numbers.

oh you know what I mean

that gun is easily one of the most unbalanced in any game i’ve ever played. I’ve been killed more times by it than I can count
The MP40? Really? Give me an MP44, Thompson, or Sten and I’ll kick ANY MP40 *edited*s *edited*. Hell, give me a Kar98k and I’ll kick his *edited* from a mile away. I played CoD2 since its release (still do), and I have never seen any balance issues. It was the perfect WW2 experience.
in WaW?
March 5, 2010 at 5:56 pm #98176Derrick LeBrocq
SpectatorRydell382 said:
Raven said:
Rydell382 said:
NuRayZ said:
Rydell382 said:
Raven said:
the multiplayer was balanced
1 word….. MP40
thats more like 2 letters and 2 numbers.

oh you know what I mean

that gun is easily one of the most unbalanced in any game i’ve ever played. I’ve been killed more times by it than I can count
The MP40? Really? Give me an MP44, Thompson, or Sten and I’ll kick ANY MP40 *edited*s *edited*. Hell, give me a Kar98k and I’ll kick his *edited* from a mile away. I played CoD2 since its release (still do), and I have never seen any balance issues. It was the perfect WW2 experience.
in WaW?
Even in WaW, give me a Kar98k and I’ll mop the floor with anyone else.
March 5, 2010 at 11:09 pm #98195newrayz
SpectatorOh it just keeps getting better!
West & Zampella file lawsuit against Activision
Quote:
Modern Warfare 2 co-creators Jason West and Vince Zampella, fired for alleged insubordination on Tuesday in a surprise move that shocked the entire industry, filed a strongly worded lawsuit with a California court today.The filing described Activision as demonstrating “astonishing arrogance and unbridled greed,” and accuses the company of terminating the pair in order to avoid paying them “substantial” royalties from last year’s Modern Warfare 2 release, heralded as the biggest launch in entertainment history.
“Instead of thinking, lauding, or just plain paying Messers. West and Zampella for giving Activision the most successful entertainment product ever offered to the public,” the filing says, “last month Activision hired lawyers to conduct a pretextual ‘investigation’ into unstated and unsubstantiated charges of ‘insubordination’ and ‘breach of fiduciary duty.'”
March 5, 2010 at 11:32 pm #98201MasterP
SpectatorInb4 injunction filed to prevent further sales and disable online gameplay
March 22, 2010 at 1:31 am #98843Feeddatroll
SpectatorAh yes. I heard of that event a while ago. I’m interested in how it plays out. I’m not a terribly big fan but i wouldn’t mind seeing someone sweat XD. I doubt anything will truly be accomplished. They will either get a little money or the situation will disappear.
March 22, 2010 at 1:40 am #98845MasterP
SpectatorI think it’s ironic that the developers of CoD6 made all these online gameplay changes at the behest of Activision then they turn around and stab the devs in the back.
What they should have done to begin with is tell Activision to STFU and let them make the game in a fashion they know *ALL* gamers will enjoy. Something along the lines of the matchmaking system Microsoft uses for it’s Windows Live XBOX ports, incorporating a dedicated server AND automatic matchmaking system.
Regardless, they aren’t going to get anything and Activision will have this swept under the rug. If there’s one thing Activision has done well after all these years it’s screw devs and make litigation against them disappear.
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