Home › Forum Archive › Game Server Discussion › Counter-Strike: Source Discussion › Server Changes, Updates, Recommendations
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MajorMajorMajor.
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September 11, 2009 at 5:43 pm #8043
Lemm
SpectatorOk this is going to be my list of things to do / have been done. I will entertain suggestions here as well.
Done:
Reset Stats
Setup Admin Tiers / Integrate with forum database (thx Liam)
Start testing a new map rotation
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Edit the RTV settings
Fix betting in the warmup round
fix the slap for damage command
Finalize the map rotation
Update the MOTD (thx Nickname)
Upgraded stats (thx MasterP & Liam)
turn stats off on funround
finish funround mod and allow lemm’s peeps to initiate funround vote
juggernaut mod
updated motd (again)
TO DO:
Make reasons required for kicking / banning
skipmap mod
motd plugin (type motd to show motd)
!rules plugin (comes up upon entry and can view rules again by typing !rules)
d2 plugin to switch server to de_dust2 when it is empty
get stats working again
*This list will be edited so check back her for updates
September 11, 2009 at 8:00 pm #91543MasterP
SpectatorI also recommend you look at my todo list. It has several things that need doing as well.
Some of which I didn’t know how.
September 11, 2009 at 8:41 pm #91545Nickname
Spectatorif you like the way the motd looks (I made it), its really easy to update and I can do it for you if you want. Otherwise I guess you can make your own..
September 12, 2009 at 12:37 am #91553Lemm
SpectatorMasterP said:
I also recommend you look at my todo list. It has several things that need doing as well.Some of which I didn’t know how.
I only see a few things on the list… I don’t think I have enough powerz to work on the database control of the admins. Other things like the betting in the warmup round and reasons for kicking / banning can be added to the list… I’m working on the admin tiers now but I’m not sure it’s what you meant.
Nickname said:
if you like the way the motd looks (I made it), its really easy to update and I can do it for you if you want. Otherwise I guess you can make your own..That would be great actually.. I usually pride myself at being good at coding web stuff.. but the motd’s for css is a very fickle thing and I like the way it looks now. Let me look over what needs to be changed… right now all I can think of is the map cycle.
September 12, 2009 at 2:31 am #91568MasterP
SpectatorLemm said:
I only see a few things on the list… I don’t think I have enough powerz to work on the database control of the admins… I’m not sure it’s what you meant.It’s not. What I meant by that was Liam had a plugin on the servers that allowed SM to pull certain things from the forums db. When you reloaded the admin list in-game it would query the forums db and pull who has it in the forums, tie it with their steamid in the forums and the write the resulting list to the admin file.
I’ll have to confirm it with Adam but if this is something you’re interested in working with I can almost guarantee you the access you need to make it work. It would take about 80% of the work out of managing admins in the servers.
September 12, 2009 at 4:17 am #91575Lemm
SpectatorMasterP said:
It’s not. What I meant by that was Liam had a plugin on the servers that allowed SM to pull certain things from the forums db. When you reloaded the admin list in-game it would query the forums db and pull who has it in the forums, tie it with their steamid in the forums and the write the resulting list to the admin file.I’ll have to confirm it with Adam but if this is something you’re interested in working with I can almost guarantee you the access you need to make it work. It would take about 80% of the work out of managing admins in the servers.
Yeah, I would like to do this eventually when I have time. I think right now it’s best to make sure the server is running pretty stable first.
September 12, 2009 at 5:24 pm #91612Lemm
SpectatorI added another thing on the todo list…
A lot of people have been saying that it should take less people to be able to rock the vote. I’m going to come up with a slightly lower percentage to make it easier to get off those population killer maps. I haven’t decided which percentage yet.. I think it must be set at something like .8 right now
September 12, 2009 at 8:20 pm #91627YahooEarth
SpectatorLemm said:
I added another thing on the todo list…A lot of people have been saying that it should take less people to be able to rock the vote. I’m going to come up with a slightly lower percentage to make it easier to get off those population killer maps. I haven’t decided which percentage yet.. I think it must be set at something like .8 right now
That’s not the problem, the problem is when there are <8 peeps in the server it will not allow anyone to rtv…leave the percentage, but lower the minimum peeps to 4…
September 13, 2009 at 3:51 pm #91690Lemm
SpectatorYahooEarth said:
That’s not the problem, the problem is when there are <8 peeps in the server it will not allow anyone to rtv…leave the percentage, but lower the minimum peeps to 4…If I lower the minimum peeps to 4 then wouldn’t it be the same as if I had one player? I know the stats system works that way because of the 4 BOTS.
September 14, 2009 at 8:39 pm #91810Lemm
SpectatorEdited the RTV so that only 65% is required to trigger rtv and a minimum of 6 players must be on the server instead of 8.
Added advertisements
September 15, 2009 at 2:02 am #91848Lemm
SpectatorBetting glitch during the warmup round has been fixed…
now no one has any money to bet with during the warmup round.. HA
September 15, 2009 at 2:52 am #91850Lemm
SpectatorFIXED ADMIN SLAP FOR DAMAGE!!!!
this has been broken for a long time and now works again.. I had coded it to work on the gun game server but the fix never got put in place here.
September 16, 2009 at 3:56 pm #91943warwager-poptarts
SpectatorLemm said:
Betting glitch during the warmup round has been fixed…
now no one has any money to bet with during the warmup round.. HA
yeah the only way you can bet now is if you get a kill or 2 before the warmup round is over since you can still technically gain money that way
September 16, 2009 at 11:58 pm #92009Lemm
Spectatorwarwager-poptarts said:
yeah the only way you can bet now is if you get a kill or 2 before the warmup round is over since you can still technically gain money that way
Yeah you know I didn’t think about that. Well no one is going be able to bet a lot unless someone gets more than 4 kills in the warmup round. I might work on this some more but it has eliminated most of the problem.
September 17, 2009 at 4:16 am #92038warwager-poptarts
Spectatoroh yeah for the most part its gone but even if you get one kill you can get like 50-100 ish to bet next round but that isnt HUGE but yeah good job thinking up to get rid of money
September 22, 2009 at 3:36 pm #92629Lemm
SpectatorThanks to Nickname the MOTD is updated.
September 25, 2009 at 12:12 am #92858Bananarchy
SpectatorWhat did you have in mind for the admin tier system? I have given a system like this some thought and would be curious to know what you had planned. Any details if you can give them would be appreciated.
September 28, 2009 at 8:54 pm #93127Lemm
SpectatorBasically it would be linked into the forums so that when you are placed in the game server admin group you are given admin to certain server etc… Each tier would have certain permissions.
October 12, 2009 at 4:34 pm #94345Lemm
SpectatorI’ve updated the changes with things that have been done and things that still need to be done as of late including the juggernaut mod and giving certain admins ability to initiate funround votes.
February 1, 2010 at 12:42 pm #96827Lemm
SpectatorI just updated the motd again.. check it out when you get a chance and tell me what you think.. I know’s it’s really simple
February 1, 2010 at 12:48 pm #96828Liam
SpectatorLemm – You can re-enable the admin plugin.
June 12, 2010 at 2:31 pm #101938Rocket Rob
SpectatorWhile playing other servers during WCU’s downtime I saw a couple of things that were pretty neat.
Throwing knifes. You get to throw three.
1v1 knifes. When there is 1v1 left an automatic knife vote pops up. both players get full health and are transported to the same area.
July 9, 2010 at 12:08 pm #102671MajorMajorMajor
SpectatorCan we lower buy time by 2-3 seconds?
I feel it makes you wait longer after each round compared to before the update and personally I would rather have that time cut instead of buy time, but I know buy time is easily altered. Breaks flow in between rounds and anyway to make it flow from we all ded–> round 2 would be nice.
Also: What’s up with spec?
July 9, 2010 at 2:32 pm #102675Lemm
SpectatorI’ll look into that right now
July 9, 2010 at 2:55 pm #102677Lemm
SpectatorI’ve changed the freezetime from 6 seconds to 3 seconds.. I’ve searched the steam forums and have yet to find a solution to the spectate bug.
July 9, 2010 at 7:41 pm #102690MajorMajorMajor
SpectatorLemm said:
I’ve changed the freezetime from 6 seconds to 3 seconds.. I’ve searched the steam forums and have yet to find a solution to the spectate bug.
I’ll check around and see what I can find on the spec bug as well. Rocket Rob said that in one server he played in you could spec anyone, so there might be something.
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