Preliminary Map Cycle

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  • #7568
    MasterP
    Spectator

    It’s time we change this up again. I’ve taken your recommendations and put together a rather long mapcycle. You’ll notice that many of the favorites are played multiple times while the new or questionable maps are intermixed.

     

    Note the standard time is 20 minutes unless otherwise indicated. Maps without stats monitoring have been marked as well.

     

    de_dust2

    de_tides

    de_chateau @ 15

    de_contra

    cs_office

    de_inferno

    scoutzknivez3 @ 15 (might not have stats)

    de_cpl_mill

    de_dust2

    de_strata @ 15

    de_piranesi

    de_nuke @ 10

    cs_office

    de_dust @ 15

    cs_italy @ 15

    de_train @ 15

    de_tides

    de_dust2

    de_chateau @ 15

    de_contra

    de_militia @ 15

    cs_deagle5 @ 10 (no stats)

    de_dust2

    de_losttemple_pro

    de_strata @ 15

    de_piranesi

    de_nuke @ 10

    de_prodigy

    de_dust2

    de_cbble

    de_season

    de_cpl_fire @ 10

    cs_office

    cs_compound @ 15

    cs_italy @ 15

    de_inferno

    cs_havana @ 10

    de_dust2

    de_nightfever @ 10

    de_chateau @ 15

    de_contra

    cs_office

    cs_italyblitz @ 15

    de_piranesi

    de_tides

    fy_snow_css @ 15 (might not have stats)

    #85287
    peanut
    Spectator

    Interesting mix there, and quite long. Overall, not bad. I voted for. I think this will bring some nice variability to the server again.

    #85288
    Lemm
    Spectator

    Reduce prodigy down to 10 minutes and I’ll give my stamp of approval

    #85289
    Nickname
    Spectator

    I voted kinda for the following reasons:

     

    1) the two instances of tides are too close to each other, being very near both the end and the beginning of the rotation.

    2) Why are tides and chateau in that rotation 3 times while proven maps such as cpl_mill, cbble, and season are only in there once?

    3) the sequence of dust, italy, train, tides will kill the server

    4) no poolday?

    5) fire is still here???????

     

    Overall I like the maps in the rotation but I do not like the order of the rotation. I understand what you are doing with the super long rotation but I think it really screws some maps over as they literally will only be played once over about a 13 hour time frame. I think the rotation needs to be shorter.

    #85290
    Kuros
    Spectator

    Not that I care since I am permanently banned from CSS but I’d put prodigy at 10 and cs_militia (not de_militia) at 10 as well. Militia is…yeah…10 mins. Tides is awesome, but I’d go 15 there because newfags like to *edited* about old school maps that used to keep the server packed.

    #85292
    Rocket Rob
    Spectator

    I like everything but SK3!

    I voted for the map cycle.

    #85295
    YahooEarth
    Spectator

    As already mentioned, tides must be reduced to 10-15 minutes…the combo of some maps is wack…needs more mill/inferno and less tides/chateau…and Prod needs 10 minutes as well…But I’m loving the length and diversity…

    #85296
    Pink Monkey #13
    Spectator

    what’s the deal with the no stats thing of a few? i think keep up stats at all times. and i’d like to see deagle bumped up to at least 15 minutes.

    #85297
    Citan001
    Spectator

    Pink Monkey #13 said:

    what’s the deal with the no stats thing of a few? i think keep up stats at all times. and i’d like to see deagle bumped up to at least 15 minutes.

     

    They are doing this because as you know like half the server sits in spec during sk3 and deag 5 either that or they rtv it cuz they dont wanna lose points.

    #85301
    MasterP
    Spectator

    I’ll play with this a little more and repost it with a fresh vote.

     

    Thanks for all the input.

    #85302
    MasterP
    Spectator

    Kuros said:

    Not that I care since I am permanently banned from CSS but I’d put prodigy at 10 and cs_militia (not de_militia) at 10 as well. Militia is…yeah…10 mins. Tides is awesome, but I’d go 15 there because newfags like to *edited* about old school maps that used to keep the server packed.

    Whether or not you choose to play here, your input is still very much desired. You ran the server long enough that your input will probably always be welcome.

    #85305
    Rocket Rob
    Spectator

    Citan001 said:

    They are doing this because as you know like half the server sits in spec during sk3 and deag 5 either that or they rtv it cuz they dont wanna lose points.

    i dont play it cause its dumb :P

    #85330
    Cacophony
    Spectator

    I don’t even play anymore. I haven’t even had it installed for nearly over a year now.

     

    Assuming nothing has changed from when I did play, I’ve got to agree with Nickname’s first two points. Those maps werent particularly popular when I played, except maybe dust kinda, and usually emptied things. And Chateau seemed popular enough, but the last three maps he listed were always popular.

     

    I dunno. I voted kinda.

    #85333
    Major
    Spectator

    Nuke @ 15 mins and remove nightfever and im sold

    #85335
    rainefardreamer
    Spectator

    There are some places that are a little rough, like the dust,italy,train part, but then tides would have low number of people and i love me some low pop tides.

     

    Overall i think it’s pretty good, gets in some maps that different from the standard fare while keeping in the regulars

     

    the real proof is how it plays out on the server, but i’ll try pretty much any map as long as i’m having a good time

    #85336
    rcon_l@nce
    Spectator

    I like the variation.

    It’s always fun to play different maps.

     

    Two suggestions.

     

    1. Dust2 is Satan’s illigitamite child. Less Plz =P But in all seriousness, I hate that map, haha.

    2. More Nuke. One of the best maps around!

    #85348
    Dean Winchester
    Spectator

    i like the choices of maps.

    just switch around some like too many prod or train.italy.dust. like others have said.

     

    big ++++ on italy blitz and snow

     

    add more popular maps like mill/season

     

    my biggest concern though, is the possibility of no points on sk3. im positive that there are enough sk3 lovers to keep the server more than half full.

    #85355
    MasterP
    Spectator

    SK3 will most likely continue to have it because it manages to pull in players. I’m still 50/50 on snow, depends on how it performs.

     

    deagle5 is a definate no stats.

    #85358
    Dean Winchester
    Spectator

    yay for sk3!

     

    snow is a classic map. everyone will love it.

     

    and good riddance to deagle. it should be more fun now

    #85364
    Bananarchy
    Spectator

    I like the diversity. 3 times for Chateau is too much in my opinion. I would say remove one or swap it with something good (like a second nightfever)

    #85366
    Citan001
    Spectator

    Chateau is a fail map if you ask me and I hate it but I have seen it get people into the server at 2 in the morning.

    #85410
    Grimmjow
    Spectator

    i like the new rotation :D

    #85442
    Dean Winchester
    Spectator

    fire should be @ 0

    #85447
    Pink Monkey #16
    Spectator

    I like the new variety of maps, but I voted only kinda because nightfever and dust, especially dust is fail. With those two removed the rotation looks good. If not removed at least significantly reduced. Dust clears the server every time though one sided maps are better now that you can’t select teams.

    #85671
    AngelEllaine
    Spectator

    Maybe perhaps a bit too much variety.

    Some of the maps are known to just clear a server, and generally end up bad.

     

    Compound for example, is quite big, hostages are in an awkward position and just ends up in a camp/sniping fest.

    If you’re going to add de_dust, mind as well add i don’t know, cs_assault just so both sides have a stacked map.

    #85684
    Bananarchy
    Spectator

    Didn’t see de_dust the first time i commented. I vote we get rid of that map from the rotation as well.

    #85700
    Henesy11b#
    Spectator

    I think a lot of people would be happy if there were no stats on SK3, that would be great IMO. I think the rotation has some nice variety, no stats on SK3 FTW.

    #85769
    distemper
    Spectator

    Quote:

    I think a lot of people would be happy if there were no stats on SK3, that would be great IMO. I think the rotation has some nice variety, no stats on SK3 FTW.

    If that could be done… it would be awesome.

    #85805
    AngelEllaine
    Spectator

    Some people depend on sk3 for stats and points though. It would be a heartbreak for them…

    *cough*

    #85827
    Dean Winchester
    Spectator

    i would be devastated.

     

    and whats the news on de_dust?

Viewing 30 posts - 1 through 30 (of 36 total)
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