Reply To: LAN Tournament Rules

#70940
Eyce
Spectator

Brawl Rules:

Play will be 2v2, 3 stock match, set to 5 minutes

– Best 2 out of 3 matches (3 out of 5 for the finals)

– Team Damage will be on

– If time runs out, the team with the most total stock wins

– If both teams have equal stock, the team with the least total percent wins

– If both teams have equal stock and percent, Sudden Death will be played out

 

First stage is random, first characters are double blind; after the first match, the format is;

Losing team chooses stage -> One winner chooses character -> One loser chooses character ->

Other winner chooses character -> Other loser chooses character

– The same stage cannot be played on twice

 

Stages set to Random:

Battlefield, Final Destination, Yoshi’s Island, Lylat Cruise, Smashville, Jungle Japes, Pokemon Stadium 1

 

Stages allowed to be chosen by the losing team (in addition to Random stages):

Delfino Plaza, Luigi’s Mansion, Pirate Ship, Frigate Orpheon, Halberd, Skyworld, Pictochat, Green Greens, Rainbow Cruise, Corneria, Brinstar

(Other stages may be chosen if both players agree on the stage)

 

Items to be turned on (Low frequency):

Food, Beam Sword, Lip’s Stick, Star Rod, Super Scope, Fire Flower, Smoke Ball, Pitfall, Mr. Saturn, Banana Peel, Spring, Team Heal.

 

—

Recently edited: Removed some stages (Port Town A.D., Pictochat) one item (Green Shell) and clarified about team damage.

—

 

Goldeneye 007 Rules:

 

Play will be 2v2, Normal Mode, set to 5 minutes (best 2 out of 3 for the finals)

– Players can choose whatever character and control style they want

– Stage choice will be agreed upon by both teams. If they cannot agree, it will be random.

– Weapon selection will be agreed upon by both teams. If they cannot agree, it will be “random”; (The game has no random weapon function. It will be randomized manually between Pistols, Automatics, and Power Weapons)

– Auto-aim will be turned off, and there will be no player handicap

– If both teams end with the same score, they will play a round of You Only Live Twice with Golden Gun Fun weapon settings to determine the winner

 

For the second/third matches of the finals, the losing team can either choose to change the stage or weapon selection. The opposing team will be allowed control over the other option.

 

***Players are required to re-enter game immediately after being killed. (Re-entry into a game is possible the moment a player’s screen fades to black after being completely red. At this point, a player should have regenerated back into the game) Failure to re-enter within 5 seconds once will result in a warning. A second offense will result in the loss of one point. A third offense will result in the opponent being declared the winner of the round. These same 5 second offense rules apply to blocking doors (on certain stages, if a player is standing next to a door on one side it cannot be opened from the other side)