Reply To: Final TF2 tournament map choice

#56896
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Spectator

ok I’m not even going to vote just b/c i see no point. Here is how it has gone before:

 

freeplay maps (maybe ctf_steamroll, gravelpit, etc; whatever just messing around before the teams are set)

 

split into typically 4 teams of 5

 

warmup round (i suggest 2fort for this because it will appease the 2fort lovers and we dont have to play it for when it counts.)

 

first round (team 1 vs. team 4, team 2 vs team 3; either turbine or mach 4)

 

second round (winners vs losers (fighting for 1st and 3rd place); map not used in round 1)

 

As for other settings; Idk what the respawn timer is set at (and I’m too lazy to check) but 7-10 seconds has worked great in the past. The default setting is way too long and really slows down the lan play.