Home › Forum Archive › Game Server Discussion › Team Fortress 2 Discussion › SHENANIGANS
- This topic has 4 replies, 3 voices, and was last updated 18 years, 10 months ago by
Cacophony.
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December 11, 2007 at 2:48 am #3433
rainefardreamer
SpectatorSCENE OF ACTION
DUSTBOWL
ROUND 1 DEFENSE
ALL ENGYS with a few medics and other nonresponders, mostly engys, we got rolled pretty good there…but it was fun seeing about 6 dispensers and sentries go up and get mowed down by the ubered heavies.
ROUND 2 DEFENSE
ALL DEMONMAN!!!!!!!!!!! STICKIES EVERYWHERE…OMG i never saw so many medics fly…i think we killed more through fall damage but we just kept spamming stickies and the pipebombs and let it fly, somehow though they managed to sneak through and get on the first point.
POINT 2!
– HEAVIES and medics, this was nasty, those heavies and medics can just push and push, we had an engy and maybe an odd soldier but mostly heavies and medics but damned if a spy didn’t sneaky through while we pushed forward towards their spawn and that brings us to…
ROUND 3 DEFENSE
– Heavies and demos split with medics and 2 engys for dispensers. we kept them locked in spawn for what had to be 10 minutes…we were running heavies in grated areas and it was disgusting how much they got owned and while they eventually managed to capture the first point they didn’t get very far and we held them off for the win
ROUND 1 OFFENSE
– Soldiers and Medics, thats it, RICK ROLLED… in about 2 minutes i swear we took both points…ubers and crit rockets are disgusting and the other team didn’t have a chance
ROUND 2 OFFENSE
-Heavies and Medics and Soldiers, i don’t rememeber much but i remember that the was a lot of pwnage and the other team fell pretty quickly as well cause we had 20 minutes going into the last round
ROUND 3 OFFENSE
-PYROS and MEDICS- FAILZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ….the ubered pyro just doesn’t last long enough after it wares off, plus his range is too short…there was a valiant effort but once we switched to heavies it was a walk up to the finish line…
after that we had a few more rounds but it was mostly *edited*ing around, we lost most of the cohesion but heavies and medics are a great combo en masse. really every team ought to have 3 medics and 3 heavies…it’s digusting how much you can *edited* up the other team. Soldiers on the offense with medics was too easy and beautiful to watch. Demos on defense…i was laughing wayyyyyyyyyyyy too much at all the stickies , i mean it was like 80 of the *edited*ing things just waiting to rape whomever should walk over them…i laugh so hard i cried…really i did…i couldn’t aim for *edited* during that whole round but *edited* if it wasn’t a blast… anyways just thought i’d share
December 11, 2007 at 11:18 am #32085Renton’s Big Bro
SpectatorI think i said way earlier… this is my fav map, i can’t wait to get back on and play it. By a long long stretch all the best games i’ve had on tf2 so far have been on dustbowl. It’s such a fun map. raine… SS next time brother… they last forever…
December 11, 2007 at 11:54 am #32090rainefardreamer
Spectatorhonestly i could go for 24/7 dustbowl and i’d probably never get bored… i’d like to try out some of the harder combos like sniper and spies…
next time i’m getting ss and demos it will be more well documented then brittney spears’ marriage
December 11, 2007 at 2:26 pm #32112Renton’s Big Bro
Spectatorooooooh niice zinger… i like it.
yeah as soon as i get back man… 11 DAYS!!!! i’ll jump on a 24/7 dustbowl server with you, show you some seacrats… lil tippies… it’s def. my fav mapola.
December 11, 2007 at 4:13 pm #32121Cacophony
SpectatorI love me some Dustbowl. Though I’ve never tried any of the stuff you described above. Might just have to though.
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