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As I said, the new gametypes are actually pretty cool and I am really enjoying things such as campaign scoring, etc, but that wasn’t what I was complaining about with Halo 3. The campaign is a bunch of the same gimmicks and things you have been doing for the past two games. Go to a tower, blow up its core, gtfo. Go to a ship, blow up its core, gtfo. Go to the core of the ring, blow up the core, gtfo. Kill a Prophet here and there, fight some flood, and then you’re done finished with a ride in the Warthog that is of epic proportions.
The new features and gametypes are really fun and really cool to mess with, but that doesn’t fix the weak story and rinse and repeat gimmicks that are used throughout the campaign, not to mention my suitemate pointing out to me that in almost every cutscene they use concept art as the background, heh.
And also, I know that the maps in multiplayer are fun, just they aren’t catered for the quick games against 3 others on your local Xbox, they’re catered more towards those that hop on Live. Playing locally on the Xbox alone, the maps seem few and far between for a good small one.
My suitemates and I all combined pretty much on Saturday to beat Halo 3 on Legendary, but one of them (*cough* Caco *cough*) pressed the A button at the “Thanks” message, which caused us to miss the extra part of the ending cutscene
.