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Quote:
…we put maps on that the community wants.
Not to pick ends, but I don’t remember the community being overly involved in choosing the maps that went to administrative consideration.
It’s a double edged subject though, as there are many in the community that go, “Oh its new! I want!” and subsequently complain days later after they see flaws or have one bad experience. And there are not so many who have valid opinions or the professional approach to pick maps that gel well with the server, as it currently is/or was.
The community doesn’t always know what it needs. Only what it desires.
As for the maps chosen and process of implementation, both could’ve been handled better. Rather than it being a ‘You see a problem? Don’t play!” situation.
WCU Gaming has a communal and in some instances an international body, on which the actions of the gaming club reflect an impression of WCU as an institution on that community. It’d be nice to see Executives etc, taking that role of responsibility afforded by WCU a little more seriously in some instances, rather than having a preception of themselves that reflects nothing more than being a group of sterotyped gaming adolescents.
The decision makers need to know the needs of their charges, and how to present and implement for those needs. Because when you get upset people, it only makes you guys feel worse than you need to.