Reply To: A Few Suggestions

#15079
Kuros
Spectator

I suppose I’ll use the same format:

 

1: Map voting needs to go. There’s nothing worse than playing Office,Dust, and Dust2 in rotation of each other. Leave Mani set to allow “extend” voting, but the map choice random if not extended.

map voting keeps the server populated, I can’t count how many times 1.6 pub drops 15 players because some admin changed the map and those 15 players didn’t want to play the new map.

 

2: Friendly fire. This is a controversial one, but it’s my personal preference to have it on. Forces players to think smarter and keeps the nade/spray down. Besides, Mani has tons of built in options to take care of greifers.

FF has to stay, see answer from gxti

 

3: Open the map set up a bit to include cbbl, Havana, etc.

i’m down with that

 

4: Set a ping limit of 200.

HL2 engine is a bit more demanding than hl, give them an extra 50 ms. So my vote is for 250. The only time I’ve ever lagged in the source pub is when my own junk started freaking out in the background.

 

5: Consider looking into the mod which locks you in 1st person on a teammate and disallows seeing the other team on minimap when dead. This one’s kind-of minor, though, as it takes away a lot from spectating after death.

I like it the way it is.

 

6: The biggest one is that the bot AI -has- to go down a notch. I realize that the bots could lack challenge for high-ability players, but to everyone I speak with they’re just extremely frustrating. On their current settings they wallhack repeatedly, and do all sorts of other nasty things. Additionally, it’s pretty gimp for the CTs as the bots have to be micromanaged while you’re being hunted.

Being new to CS and especially new to Source, I’m down with that. Makes me feel better about myself knowing that I can beat fake opponents.

 

7: Keep hosting this awesome server! We all really appreciate it!

consider it done