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Oh Malley said:
This is true. But when the company’s own developers aren’t looking to do a whole lot with the *edited* thing, do you really expect other people to do the same? Besides, it only detects the one point for the move controller and some weak head/shoulder tracking. I’ve had the Move and it was okay. It’s just as gimmicky as the Wii is in terms of entertainment value and I don’t see it providing much more in any other application.
MasterP said:
Oh Malley said:
It’s just as gimmicky as the Wii is in terms of entertainment value
QFT
I still can’t fathom why Sony is pushing the Move for FPS games. Nintendo’s been trying to make that work since release day and still hasn’t managed to do it. Does Sony really think they can do any better?
I see your points.. If you would like to use your entire body as a controller, the Kinect appears to be a much better implementation than the Move. I would say if you just wanted to use your hands, the move would be more accurate.
However, to MasterP: I would like to say that the Move with Killzone 3 (FPS) is pretty fun ( I haz the battle rifle or whatever it’s called ). You are right though- because in any competition, the move will just hold you back and take longer to aim.. negating most of it’s value. It’s also really difficult to control player movement.
I plan on buying House of the Dead: Overkill in October and will be a better judge of how well it works as a gun (this game doesn’t require any movement by the player – just aiming so it’s a lot better for any implementation of a light gun)