Home › Forum Archive › Club Information › LAN Events › LAN 2011.3 – October 8th, 2011 › 2011.1 PC Tournament Rules › Reply To: 2011.1 PC Tournament Rules
Yeah I didn’t even know this section existed and when that thread was made a few days ago it didn’t exist. I moved it here for convenience and will rename both threads per your request.
You definately need someone on campus to be the official point of contact for Halo, I was simply offering to help. The fact that it won a vote is shocking to me, I’m tempted to drive to the LAN just for it. Been a long time since I’ve raped face in it ![]()
Definately get where you’re coming from on TF2, my point is simply that there needs to be a basic system in place to help people form teams at the LAN. Once it’s time to start then yeah they should already be formed and ready to go. My suggestion is to call everyone up who’s interested in playing the games, explain how to connect to the servers, etc, and then ask people who aren’t in teams to hang around and form them. Just knowing who else doesn’t have partners goes a long way in moving forward the process of forming teams out of complete strangers.
For 2011.1 I redid the entire LAN infrastructure and wrote a set of rcon configs from scratch. None of the servers conflict and admin instructions are available here. The servers are running multi-instancing so you can create additional servers with identical configs on the fly.